Ability: Gravimetric Pulse
Color: Red
AP Cost: 6
If a friendly Worldmind tile exists, create 2 strength 6 Attack tiles and deal 139 damage to the enemy team. Then, lower the timer of all friendly Worldmind tiles by 1.
166: Deal 774 damage. Create 2 strength 17 Attack tiles. Deal 420 team damage.
266: Deal 965 damage. Create 2 strength 21 Attack tiles. Deal 524 team damage.
- Level 2: Deal 312 damage. Create strength 8 tiles. Deal 167 team damage.
- 166: Deal 942 damage. Create strength 21 tiles. Deal 504 team damage.
- 266: Deal 1174 damage. Create strength 26 tiles. Deal 629 team damage.
- Level 3: Deal 367 damage. Create strength 9 tiles. Deal 189 team damage.
- 166: Deal 1111 damage. Create strength 26 tiles. Deal 571 team damage.
- 266: Deal 1385 damage. Create strength 32 tiles. Deal 713 team damage.
- Level 4: Deal 479 damage. Create strength 15 tiles. Deal 211 team damage.
- 166: Deal 1447 damage. Create strength 43 tiles. Deal 638 team damage.
- 266: Deal 1805 damage. Create strength 53 tiles. Deal 796 team damage.
- Level 5: Deal 668 damage. Create strength 17 tiles. Deal 278 team damage.
- 166: Deal 2019 damage. Create strength 47 tiles. Deal 840 team damage.
- 266: Deal 2518 damage. Create strength 58 tiles. Deal 1048 team damage.
Ability: Nova Force Field
Color: Yellow
AP Cost: 5
If a friendly Worldmind tile exists, also increase the strength of all friendly Protect tiles by 10% and heal your team for 167 health.Then, lower the timer of all friendly Worldmind tiles by 1.
166: Create strength 29 tiles. Increase tile strength by 10%. Heal 504 health.
266: Create strength 36 tiles. Increase tile strength by 10%. Heal 629 health.
- Level 2: Create strength 11 tiles. Increase tile strength by 15%. Heal 195 health.
- 166: Create strength 36 tiles. Increase tile strength by 15%. Heal 588 health.
- 266: Create strength 44 tiles. Increase tile strength by 15%. Heal 734 health.
- Level 3: Create strength 13 tiles. Increase tile strength by 20%. Heal 223 health.
- 166: Create strength 43 tiles. Increase tile strength by 20%. Heal 672 health.
- 266: Create strength 53 tiles. Increase tile strength by 20%. Heal 838 health.
- Level 4: Create strength 16 tiles. Increase tile strength by 25%. Heal 251 health.
- 166: Create strength 51 tiles. Increase tile strength by 25%. Heal 756 health.
- 266: Create strength 64 tiles. Increase tile strength by 25%. Heal 844 health.
- Level 5: Create 4 strength 17 tiles. Increase tile strength by 40%. Heal 278 health.
- 166: Create 4 strength 55 tiles. Increase tile strength by 40%. Heal 840 health.
- 266: Create 4 strength 69 tiles. Increase tile strength by 40%. Heal 1049 health.
Ability: Host of the Worldmind
Color: Black
AP Cost: 4
Create a 2-turn Worldmind Countdown tile. While this tile is on the board Nova deals 50% increased damage. When this tile expires or is destroyed, Nova gains a burst of 111 health.
(PASSIVE) If Nova would be stunned and a friendly Worldmind tile exists, prevent that Stun and destroy a random friendly Worldmind tile (destroyed tiles do not deal damage or generate AP)
166: Create a 2-turn tile. Deal 50% increased damage. Burst heal 336 health.
266: Create a 2-turn tile. Deal 50% increased damage. Burst heal 419 health.
- Level 2: Create a 3-turn tile. Deal 55% increased damage. Burst heal 133 health.
- 166: Create a 3-turn tile. Deal 55% increased damage. Burst heal 403 health.
- 266: Create a 3-turn tile. Deal 55% increased damage. Burst heal 503 health.
- Level 3: Deal 60% increased damage. Burst heal 167 health.
- 166: Deal 60% increased damage. Burst heal 504 health.
- 266: Deal 60% increased damage. Burst heal 629 health.
- Level 4: Create a 4-turn tile. Deal 70% increased damage. Burst heal 194 health.
- 166: Create a 4-turn tile. Deal 70% increased damage. Burst heal 588 health.
- 266: Create a 4-turn tile. Deal 70% increased damage. Burst heal 733 health.
- Level 5: Deal 90% increased damage. Burst heal 333 health.
- 166: Deal 90% increased damage. Burst heal 1008 health.
- 266: Deal 90% increased damage. Burst heal 1257 health.