
Ability: Decoys and Dopplegangers
Color: Purple
AP Cost: 6
Create 1 3-turn Decoy Repeater tile(s) that will fire a random Pumpkin Bomb effect from New Gob, New Tricks.
(PASSIVE) At the start of the battle, create a Decoy Repeater tile. Whenever Hobgoblin would take more than 2259 damage and there is a Decoy tile on the board, reduce the damage by 100% and burst heal him for 266, then remove a friendly Decoy tile.
450: Take more than 9081 damage, burst heal for 1068 health.
550: Take more than 19626 damage, burst heal for 2309 health.
- Level 2: Burst heal for 709 health.
- 450: Burst heal for 2848 health.
- 550: Burst heal for 6158 health.
- Level 3: Burst heal for 1286 health.
- 450: Burst heal for 5162 health.
- 550: Burst heal for 11159 health.
- Level 4: Burst heal for 2527 health.
- 450: Burst heal for 10146 health.
- 550: Burst heal for 21936 health.
- Level 5: Create 2 tiles.
- 450: Create 2 tiles.
- 550: Create 2 tiles.

Ability: New Gob, New Tricks
Color: Black
AP Cost: 8
Select 3 basic tiles, converting each into a 3-turn Pumpkin Bomb Countdown tile with different effects based on the tile color.
450: Unchanged.
550: Unchanged.
- Level 2: Yellow, Red, Green, and Black Pumpkin Bombs become stronger!
- Level 3: Yellow, Red, Green, and Black Pumpkin Bombs become stronger!
- Level 4: Convert into 2-turn tiles.
- Level 5: Yellow, Red, Blue, Green, and Black Pumpkin Bombs become stronger!
Ability: Purple Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Purple Pumpkin Bombs steal 2 AP amongst Hobgoblin’s strongest colors.
450: No change.
550: No change.
- Level 2 – 5: No change.
Ability: Yellow Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Yellow Pumpkin Bombs create 3 strength 164 Yellow Attack tiles.
450: Create strength 659 tiles.
550: Create strength 1424 tiles.
- Level 2: Create strength 175 tiles.
- 450: Create strength 704 tiles.
- 550: Create strength 1521 tiles.
- Level 3: Create strength 195 tiles.
- 450: Create strength 784 tiles.
- 550: Create strength 1693 tiles.
- Level 4: No Change.
- 450: No Change.
- 550: No Change.
- Level 5: Create strength 239 tiles.
- 450: Create strength 961 tiles.
- 550: Create strength 2078 tiles.
Ability: Red Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Red Pumpkin Bombs deal 2 hits of 1085 damage.
450: Deal 4362 damage.
550: Deal 9428 damage.
- Level 2: Deal 1196 damage.
- 450: Deal 4807 damage.
- 550: Deal 10390 damage.
- Level 3: Deal 1328 damage.
- 450: Deal 5339 damage.
- 550: Deal 11540 damage.
- Level 4: No change.
- 450: No change.
- 550: No change.
- Level 5: Deal 1638 damage.
- 450: Deal 6587 damage.
- 550: Deal 14236 damage.
Ability: Blue Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Blue Pumpkin Bombs stun a random Unstunned enemy for 1 turn(s).
450: Unchanged.
550: Unchanged.
- Level 2: No change.
- Level 3: No change.
- Level 4: No change.
- Level 5: Stun for 2 turns.
Ability: Green Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Green Pumpkin Bombs deal 354 team damage and destroy surrounding non-friendly tiles (Destroyed tiles do not deal damage or generate AP).
450: Deal 1424 team damage.
550: Deal 3079 team damage.
- Level 2: Deal 398 team damage.
- 450: Deal 1602 team damage.
- 550: Deal 3464 team damage.
- Level 3: Deal 443 team damage.
- 450: Deal 1780 team damage.
- 550: Deal 3849 team damage.
- Level 4: No change.
- 450: No change.
- 550: No change.
- Level 5: Deal 664 team damage.
- 450: Deal 2670 team damage.
- 550: Deal 5773 team damage.
Ability: Black Pumpkin Bomb
AP Cost: 8
Hobgoblin’s Black Pumpkin Bombs create 2 strength 171 Black Strike tiles.
450: Create strength 685 tiles.
550: Create strength 1482 tiles.
- Level 2: Create strength 189 tiles.
- 450: Create strength 756 tiles.
- 550: Create strength 1636 tiles.
- Level 3: Create strength 211 tiles.
- 450: Create strength 845 tiles.
- 550: Create strength 1829 tiles.
- Level 4: No change.
- 450: No change.
- 550: No change.
- Level 5: Create strength 258 tiles.
- 450: Create strength 1032 tiles.
- 550: Create strength 2232 tiles.

Ability: Behind the Schemes
Color: Blue
AP Cost: 6
Choose to Bide or Exploit. If Bide is chosen, add 1 turn to the timer of every friendly Countdown or Repeater tile and Fortify up to 2 friendly Countdown or Repeater tiles. If Exploit is chosen, reduce their timers by 1 and deal 177 plus 89 team damage for each tile reduced.
(PASSIVE) Whenever a friendly Countdown or Repeater tile reaches 0, deal 523 damage.
450: Deal 712 plus 356 team damage. Deal 2137 damage.
550: Deal 1539 plus 770 team damage. Deal 4618 damage.
- Level 2: Fortify 3 tiles. Deal 221 plus 111 team damage. Deal 576 damage.
- 450: Fortify 3 tiles. Deal 890 plus 445 team damage. Deal 2314 damage.
- 550: Fortify 3 tiles. Deal 1924 plus 963 team damage. Deal 5001 damage.
- Level 3: Deal 266 plus 134 team damage. Deal 621 damage.
- 450: Deal 1068 plus 534 team damage. Deal 2494 damage.
- 550: Deal 2309 plus 1155 team damage. Deal 5389 damage.
- Level 4: Deal 354 plus 178 team damage. Deal 709 damage.
- 450: Deal 1424 plus 712 team damage. Deal 2849 damage.
- 550: Deal 3078 plus 1540 team damage. Deal 6156 damage.
- Level 5: Fortify 4 tiles. Deal 531 plus 267 team damage. Deal 887 damage.
- 450: Fortify 4 tiles. Deal 2136 plus 1068 team damage. Deal 3562 damage.
- 550: Fortify 4 tiles. Deal 4617 plus 2310 team damage. Deal 7698 damage.
