Roster

Mephisto (Dealmaker) 3*

Mephisto (Dealmaker) 3*

Ability: The Devil's DueColor: BlackAP Cost: 5 Mephisto draws up a fresh contract. Choose a color or Team-Up. The enemy team steals up to 2 AP of that color, taking 100 damage for each AP stolen. (PASSIVE) At the end of each enemy turn, for each color (including...

Mephisto (Lord of Hell) 5*

Mephisto (Lord of Hell) 5*

Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...

Nico Minoru (Runaways) 4*

Nico Minoru (Runaways) 4*

4 STAR: LEVEL 370 Ability: When Blood is ShedColor: BlueAP Cost: 0 (BEFORE)(PASSIVE) “...Let the Staff of One emerge!” When Nico takes damage, if one does not exist, create a 7-turn Blue Countdown tile which replaces Nico’s powers with new powers while it’s on the...

Nico Minoru (Runaways) 4*

Karolina Dean (Runaways) 4*

4 STAR: LEVEL 370 Ability: Team SpiritColor: YellowAP Cost: 6 (BEFORE)As long as they stick together, nothing can keep the Runaways down. Karolina Dean builds a barrier of light to protect her team. Creates 2 strength 41 Protect tiles. For every Runaway on her team,...

Nightcrawler (Classic) 4*

Nightcrawler (Classic) 4*

Ability: BAMF!​Color: PurpleAP Cost: 7 With a puff of smoke and brimstone, Nightcrawler teleports away from danger and into position to strike. Deals 232 damage and converts up to 4 basic tiles to the color most present on the board. (PASSIVE) If the enemy would deal...

Nightcrawler (Uncanny Spider-Man) 2*

Nightcrawler (Uncanny Spider-Man) 2*

Ability: Spider-PortationColor: PurpleAP Cost: 7 With a preternatural sense of danger, the Creepy Crawler teleports away from danger and into a position to strike. Deals 86 damage and converts up to 5 basic tiles to the color most present on the board. 94: Deal 429...

Victor Mancha (Runaways) 3*

Victor Mancha (Runaways) 3*

Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile.   (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Doctor Strange (Sorcerer Supreme) 5*

Doctor Strange (Sorcerer Supreme) 5*

Ability: Crimson Bands of CyttorakColor: BlueAP Cost: 6 By Cyttorak's seventh crimson band — let this brilliant whip ensnare your hand! Converts a chosen basic tile into a 1-turn Countdown tile, then stuns the target for 1 turns. The tile destroys 3 enemy AP of its...

Moon Girl & Devil Dino (Marvel NOW!) 4*

Moon Girl & Devil Dino (Marvel NOW!) 4*

Ability: Dino Dance PartyColor: PurpleAP Cost: 5 Moon Girl & Devil Dinosaur don their roller blades and confuse enemies with their dance moves. Create 2 1-turn Dino Dance Countdown tile(s) that activate at the end of your turn. Dino Dance tiles move away from...