Ability: We’re Gonna Die!
Color: Yellow
AP Cost: 5
Bob cowers in fear, requiring his allies to take action. Bob takes 27 damage. Create 3 strength 6 Strike tiles.
(PASSIVE) For every 18% of health Bob is missing, increase the damage his teammates deal by 10%.
94: Takes 135 self damage. Create 3 strength 29 Strike tiles. Increase damage for every 18% health missing.
144: Takes 175 self damage. Create 3 strength 38 Strike tiles. Increase damage for every 18% health missing.
- Level 2: Takes 25 self damage. Create strength 6 Strike tiles. Increase damage for every 16% health missing.
- 94: Takes 123 self damage. Create strength 31 Strike tiles. Increase damage for every 16% health missing.
- 144: Takes 159 self damage. Create 3 strength 41 Strike tiles. Increase damage for every 16% health missing.
- Level 3: Takes 22 self damage. Create strength 7 Strike tiles. Increase damage for every 14% health missing.
- 94: Takes 110 self damage. Create strength 34 Strike tiles. Increase damage for every 14% health missing.
- 144: Takes 143 self damage. Create strength 44 Strike tiles. Increase damage for every 14% health missing.
- Level 4: Takes 20 self damage. Create strength 8 Strike tiles. Increase damage for every 12% health missing.
- 94: Takes 98 self damage. Create strength 38 Strike tiles. Increase damage for every 12% health missing.
- 144: Takes 127 self damage. Create strength 50 Strike tiles. Increase damage for every 12% health missing.
- Level 5: Takes 12 self damage. Create strength 10 Strike tiles. Increase damage for every 10% health missing.
- 94: Takes 61 self damage. Create strength 48 Strike tiles. Increase damage for every 10% health missing.
- 144: Takes 80 self damage. Create strength 63 Strike tiles. Increase damage for every 10% health missing.
Ability: Evasive Strategy 423!
Color: Purple
AP Cost: 7
Time to run! Create a 2-turn RUN! Countdown tile that deals 12 damage to the enemy team. While this tile is on the board, Bob is Invisible.
(PASSIVE) While a friendly RUN! Tile is on the board, anytime a teammate deals damage, Bob hits a random enemy for 25 damage. If an enemy matches or destroys a friendly RUN! Tile, they take 37 damage.
94: Create a 2-turn tile. Deal 61 team damage. Deal 123 damage. Tile deals 184 damage.
144: Create a 2-turn tile. Deal 80 team damage. Deal 159 damage. Tile deals 239 damage.
- Level 2: Create a 3-turn tile. Deal 19 team damage. Deal 28 damage. Tile deals 42 damage.
- 94: Create a 3-turn tile. Deal 98 team damage. Deal 135 damage. Tile deals 208 damage.
- 144: Create a 3-turn tile. Deal 128 team damage. Deal 175 damage. Tile deals 271 damage.
- Level 3: Deal 36 team damage. Deal 30 damage. Tile deals 47 damage.
- 94: Deal 183 team damage. Deal 148 damage. Tile deals 233 damage.
- 144: Deal 240 team damage. Deal 191 damage. Tile deals 303 damage.
- Level 4: Create a 4-turn tile. Deal 72 team damage. Deal 33 damage. Tile deals 52 damage.
- 94: Create a 4-turn tile. Deal 366 team damage. Deal 160 damage. Tile deals 258 damage.
- 144: Create a 4-turn tile. Deal 480 team damage. Deal 207 damage. Tile deals 335 damage.
- Level 5: Deal 144 team damage. Deal 45 damage. Tile deals 62 damage.
- 94: Deal 732 team damage. Deal 221 damage. Tile deals 307 damage.
- 144: Deal 960 team damage. Deal 286 damage. Tile deals 398 damage.
Ability: Get Away From My Pals!
Color: Red
AP Cost: 6
In a moment of surprising bravery, Bob stands up for his allies. Deal 86 damage, and an extra hit of 12 damage for each 20% of health each of Bob’s teammates are missing.
94: Deal 429 damage. Extra hit of 61 damage.
144: Deal 557 damage. Extra hit of 80 damage.
- Level 2: Deal 91 damage. Extra hit of 17 damage.
- 94: Deal 453 damage. Extra hit of 85 damage.
- 144: Deal 589 damage. Extra hit of 112 damage.
- Level 3: Deal 96 damage. Extra hit of 19 damage.
- 94: Deal 478 damage. Extra hit of 98 damage.
- 144: Deal 620 damage. Extra hit of 128 damage.
- Level 4: Deal 111 damage. Extra hit of 22 damage.
- 94: Deal 552 damage. Extra hit of 110 damage.
- 144: Deal 716 damage. Extra hit of 144 damage.
- Level 5: Deal 147 damage. Extra hit of 24 damage.
- 94: Deal 735 damage. Extra hit of 122 damage.
- 144: Deal 955 damage. Extra hit of 160 damage.