Cable (Nathan Summers) 5* [REBALANCE]

Rarity

Release Date

January 13, 2025

Affiliations

Enhanced, Heroes, Multiversal, Mutants, Team Cap, X-Men

Biography

Cable traveled across millennia to lead the X-Men in the fight for peace. Born to Cyclops and a clone of Jean Grey, the young, techno-virus-infected Mutant was sent far into the future and raised as a 39th-century boy. His life in the war-torn future hardened him into a peerless soldier and tactician, and when he finally returned to the present, he lent these talents to the X-Men. Along with guns. So, so many guns.

Health & Match Damage

Lvl 255 / 450 / 550

Feeder Flow

Abilities

Ability: Cyborg Strategist
Color: Blue
AP Cost: 8 (Previously 9)

5 STAR: LEVEL 550

Before:

Cable uses his cybernetics and future tech to get the drop on his enemy. Choose a basic tile to become a 3-turn Blue Countdown tile. Whenever you make a Green match while one of these tiles is on board, stun the enemy for 2 turns and create up to 2 Green Charged tiles.

At Level 2: Green matches create up to 3 Green Charged tiles.
At Level 3: Green matches create up to 4 Green Charged tiles.
At Level 4: Creates a 4-turn Countdown tile.
At Level 5: Creates a 5-turn Countdown tile; Green matches create up to 5 Green Charged tiles.

After:

Cable uses his cybernetics and future tech to get the drop on his enemy. Choose a basic tile to become a 5-turn Blue Countdown tile. Whenever you make a Green match while one of these tiles is on the board, stun the enemy for 2 turns and create up to 3 Green Charged tiles. If Cable runs out of tiles to convert Charged tiles, deal 2309  damage. 

At Level 2: Create a 6-turn tile. Create 4 tiles. Deal 5387 damage.
At Level 3: Create a 7-turn tile. Create 5 tiles. Deal 6927 damage.
At Level 4: Create a 8-turn tile. Create 6 tiles. Deal 11159 damage.
At Level 5: Create a 9-turn tile. Create 7 tiles. Deal 20012 damage.

Ability: Plasma Barrage
Color: Green
AP Cost: 9 (Previously 12)

5 STAR: LEVEL 550

Before:

Cable lets loose a blast from his massive future-tech plasma rifle. Deals 26134 damage to the target. Any damage beyond the target’s remaining health is dealt to each of their allies.

At Level 2: Deal 28747 damage.
At Level 3: Deal 31361 damage.
At Level 4: Deal 36588 damage.
At Level 5: Deal 47041 damage.

After:

Cable lets loose a blast from his massive future-tech plasma rifle. Deal 43870 damage to the target. Any damage beyond the target’s remaining health is dealt to each of their allies. 

At Level 2: Deal 48082 damage.
At Level 3: Deal 52732 damage.
At Level 4: Deal 61593 damage.
At Level 5: Deal 78878 damage.

 

Ability: Veterans Instincts
Color: Yellow
AP Cost: 6 (Previously 9)

5 STAR: LEVEL 550

Before:

Years of battle-hardened experience allow Cable to make his team into true soldiers. Create 1 strength 820 Yellow Strike tile, plus 1 additional Strike tile for each of Cable’s allies still in the fight.

(PASSIVE) When you make a Yellow match, fortify 1 random friendly Countdown or Repeater tile.

At Level 2: Creates 2 strength 820 Strike tiles.
At Level 3: Creates 2 strength 888 Strike tiles.
At Level 4: Creates 2 strength 1025 Strike tiles.
At Level 5: Creates 3 strength 1093 Strike tiles.

After:

Years of battle-hardened experience allows Cable to make his team into true soldiers. Create 2 strength 1154 Yellow Strike tiles, plus 1 Strike tile for each of Cable’s allies still in the fight. 

(PASSIVE) When you make a Yellow match, fortify 1 random friendly Countdown or Repeater tile.

At Level 2: Create strength 1347 tile.
At Level 3: Create strength 1481 tile.
At Level 4: Create 3 tiles.
At Level 5: Create strength 1884 tile.