Jubilee (Vampire) 3*

Rarity

Release Date

May 2, 2024

Affiliations

Mutants, Supernatural, Villains, X-Men

Biography

Even after losing her powers along with nearly all other mutants on M-Day, Jubilee remained a hero, utilizing her innate ability and technological means. But after being infected with a vampire virus and being bitten by the son of Dracula, Jubilee had a new power set altogether. And a new thirst.

Health & Match Damage

Lvl 40 / 166 / 266

Feeder Flow

Abilities

Ability: Exsanguinate
Color: Red
AP Cost: 6

Jubilee and her newly made allies converge on the target. Deal a hit of 162 damage to the target, and then an extra hit for each Marked character.

(PASSIVE) Jubilee heals for 18% of all damage she deals.

166: Each hit deals 488 damage. Heal for 18% of damage dealt.
266: Each hit deals 608 damage. Heal for 18% of damage dealt.

  • Level 2: Each hit deals 190 damage. Heal for 21% of damage dealt.
    • 166: Each hit deals 572 damage. Heal for 21% of damage dealt.
    • 266: Each hit deals 713 damage. Heal for 21% of damage dealt.
  • Level 3: Each hit deals 223 damage. Heal for 24% of damage dealt.
    • 166: Each hit deals 673 damage. Heal for 24% of damage dealt.
    • 266: Each hit deals 838 damage. Heal for 24% of damage dealt.
  • Level 4: Each hit deals 279 damage. Heal for 31% of damage dealt.
    • 166: Each hit deals 841 damage. Heal for 31% of damage dealt.
    • 266: Each hit deals 1048 damage. Heal for 31% of damage dealt.
  • Level 5: Each hit deals 419 damage. Heal for 45% of damage dealt.
    • 166: Each hit deals 1262 damage. Heal for 45% of damage dealt.
    • 266: Each hit deals 1572 damage. Heal for 45% of damage dealt.

Ability: Once Bitten
Color: Purple
AP Cost: 5

Jubilee sinks her fangs into her prey, bending them to her will. Deal 167 damage to a chosen teammate or enemy and Mark them, dealing 125% increased damage to enemies.

(PASSIVE) On battle start, Mark a random teammate. Jubilee takes 22% reduced damage from Marked targets. Marked teammates deal 25% increased ability damage.

166: Deal 504 damage.
266: Deal 629 damage.

  • Level 2: Damage increased by 175% to enemies. Marked enemies deal 24% less damage. Marked ally damage increased by 32%.
    • 166: Unchanged.
    • 266: Unchanged.
  • Level 3: Damage increased by 200% to enemies. Marked enemies deal 26% less damage. Marked ally damage increased by 40%.
    • 166: Unchanged.
    • 266: Unchanged.
  • Level 4: Damage increased by 290% to enemies. Marked enemies deal 30% less damage. Marked ally damage increased by 55%.
    • 166: Unchanged.
    • 266: Unchanged.
  • Level 5: Damage increased by 475% to enemies. Marked enemies deal 35% less damage. Marked ally damage increased by 85%.
    • 166: Unchanged.
    • 266: Unchanged.

Ability: Coven
Color: Black
AP Cost: 6

Create 2 strength 13 Attack tiles, then create 1 extra tile(s) for each Marked character.

(PASSIVE) At the start of Jubilee’s turn, improve all friendly Attack tiles by 30%. If no friendly Attack tiles exist, create 1 strength 13 Attack tile.

166: Create strength 40 Attack tiles, then create 1 extra tile(s) for each Marked character.
266: Create strength 50 Attack tiles, then create 1 extra tile(s) for each Marked character.

  • Level 2: Create strength 15 tiles. Attack tiles increased by 31%.
    • 166: Create strength 48 tiles. Attack tiles increased by 31%.
    • 266: Create strength 59 tiles. Attack tiles increased by 31%.
  • Level 3: Create strength 18 tiles. Attack tiles increased by 32%.
    • 166: Create strength 54 tiles. Attack tiles increased by 32%.
    • 266: Create strength 68 tiles. Attack tiles increased by 32%.
  • Level 4: Create 3 strength 15 tiles. Attack tiles increased by 33%.
    • 166: Create 3 strength 57 tiles. Attack tiles increased by 33%.
    • 266: Create 3 strength 71 tiles. Attack tiles increased by 33%.
  • Level 5: Create strength 19 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%. 
    • 166: Create strength 58 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
    • 266: Create strength 73 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.