### Ability: Exsanguinate

Color: Red

AP Cost: 6

Jubilee and her newly made allies converge on the target. Deal a hit of **162 **damage to the target, and then an extra hit for each **Marked **character.

(PASSIVE) Jubilee heals for **18% **of all damage she deals.

166: Each hit deals **488 **damage. Heal for **18%** of damage dealt.

266: Each hit deals **608 **damage. Heal for **18%** of damage dealt.

- Level 2: Each hit deals
**190**damage. Heal for**21%**of damage dealt. - 166: Each hit deals
**572**damage. Heal for**21%**of damage dealt. - 266: Each hit deals
**713**damage. Heal for**21%**of damage dealt. - Level 3: Each hit deals
**223**damage. Heal for**24%**of damage dealt. - 166: Each hit deals
**673**damage. Heal for**24%**of damage dealt. - 266: Each hit deals
**838**damage. Heal for**24%**of damage dealt. - Level 4: Each hit deals
**279**damage. Heal for**31%**of damage dealt. - 166: Each hit deals
**841**damage. Heal for**31%**of damage dealt. - 266: Each hit deals
**1048**damage. Heal for**31%**of damage dealt. - Level 5: Each hit deals
**419**damage. Heal for**45%**of damage dealt. - 166: Each hit deals
**1262**damage. Heal for**45%**of damage dealt. - 266: Each hit deals
**1572**damage. Heal for**45%**of damage dealt.

### Ability: Once Bitten

Color: Purple

AP Cost: 5

Jubilee sinks her fangs into her prey, bending them to her will. Deal **167 **damage to a chosen teammate or enemy and **Mark **them, dealing **125% **increased damage to enemies.

(PASSIVE) On battle start, **Mark **a random teammate. Jubilee takes **22% **reduced damage from **Marked **targets. **Marked **teammates deal **25% **increased ability damage.

166: Deal **504 **damage.

266: Deal **629 **damage.

- Level 2: Damage increased by
**175%**to enemies. Marked enemies deal**24%**less damage. Marked ally damage increased by**32%.** - 166: Unchanged.
- 266: Unchanged.
- Level 3: Damage increased by
**200%**to enemies. Marked enemies deal**26%**less damage. Marked ally damage increased by**40%.** - 166: Unchanged.
- 266: Unchanged.
- Level 4: Damage increased by
**290%**to enemies. Marked enemies deal**30%**less damage. Marked ally damage increased by**55%.** - 166: Unchanged.
- 266: Unchanged.
- Level 5: Damage increased by
**475%**to enemies. Marked enemies deal**35%**less damage. Marked ally damage increased by**85%.** - 166: Unchanged.
- 266: Unchanged.

### Ability: Coven

Color: Black

AP Cost: 6

Create **2 **strength **13 **Attack tiles, then create **1 **extra tile(s) for each **Marked **character.

(PASSIVE) At the start of Jubilee’s turn, improve all friendly Attack tiles by **30%**. If no friendly Attack tiles exist, create **1 **strength **13 **Attack tile.

166: Create strength **40 **Attack tiles, then create **1 **extra tile(s) for each **Marked **character.

266: Create strength **50 **Attack tiles, then create **1 **extra tile(s) for each **Marked **character.

- Level 2: Create strength
**15**tiles. Attack tiles increased by**31%**. - 166: Create strength
**48**tiles. Attack tiles increased by**31%**. - 266: Create strength
**59**tiles. Attack tiles increased by**31%**. - Level 3: Create strength
**18**tiles. Attack tiles increased by**32%**. - 166: Create strength
**54**tiles. Attack tiles increased by**32%**. - 266: Create strength
**68**tiles. Attack tiles increased by**32%**. - Level 4: Create
**3**strength**15**tiles. Attack tiles increased by**33%**. - 166: Create
**3**strength**57**tiles. Attack tiles increased by**33%**. - 266: Create
**3**strength**71**tiles. Attack tiles increased by**33%**. - Level 5: Create strength
**19**tiles,**2**extra tiles per**Marked**character. Attack tiles increased by**35%.** - 166: Create strength
**58**tiles,**2**extra tiles per**Marked**character. Attack tiles increased by**35%.** - 266: Create strength
**73**tiles,**2**extra tiles per**Marked**character. Attack tiles increased by**35%.**