Ability: Tentacle Snare
Color: Red
AP Cost: 7
Using his tentacles to ensnare his foes, Omega Red drains their life force, boosting his healing factor and strength. Deals 345 damage to the target enemy and heals Omega Red for 10% of the damage dealt. Additionally, for the next 3 turns, Omega Red’s damage is increased by 35%. Using this ability when Omega Red is already buffed resets duration.
166: 1078 damage / 266: 1327 damage
- Level 2: Deals 411 damage, heals for 11%, increases damage by 45%.
- 166: 1283 damage / 266: 1579damage
- Level 3: Deals 466 damage, heals for 13%, increases damage by 55%.
- 166: 1455 damage / 266: 1791 damage
- Level 4: Deals 511 damage, heals for 18%, increases damage by 70%.
- 166: 1595 damage / 266: 1964 damage
- Level 5: Deals 711 damage, heals for 20%, increases damage by 90% for 4 turns.
- 166: 2221 damage / 266: 2734 damage
Ability: Carbonadium Armor
Color: Yellow
AP Cost: 5
Even when you have a healing factor, a little armor can go a long way. Create up to 2 strength 23 Protect tiles. Then if Omega Red is below 25% health, heal for 132 for each Protect tile on the board or 15% of Omega Red’s max health, whichever is lower.
(PASSIVE) When Omega Red makes a Match-5 or greater, create 1 strength 23 Protect tile.
166: Strength 71 tile, 411 healing / 266: Strength 88 tile, 506 healing
- Level 2: Strength 27 Protect tiles. If Omega Red is below 30% health, heal for 141 or 16% of max health.
- 166: Strength 84 tile, 440 healing / 266: Strength 104 tile, 541 healing
- Level 3: Strength 31 Protect tiles. If Omega Red is below 35% health, heal for 158 or 18% of max health.
- 166: Strength 96 tile, 493 healing / 266: Strength 118 tile, 607 healing
- Level 4: Strength 39 Protect tiles. If Omega Red is below 40% health, heal for 184 or 21% of max health on a Match-4 or greater.
- 166: Strength 122 tile, 575 healing / 266: Strength 150 tile, 708 healing
- Level 5: Strength 56 Protect tiles. If Omega Red is below 50% health, heal for 220 or 25% of max health.
- 166: Strength 174 tile, 686 healing / 266: Strength 214 tile, 845 healing
Ability: Death Spore
Color: Black
AP Cost: Passive
(PASSIVE) Omega Red’s death spores weaken anyone unfortunate enough to be exposed to them. At the start of battle or Omega Red’s turn, if one doesn’t exist, create a random 4-turn Death Spore Countdown tile, prioritizing Black tiles. Each turn, it deals 47 damage to the enemy team for each turn it existed (including the turn it was placed), and their damage is reduced by 5% (max 50%). This passive cannot be disabled by stuns.
166: 133 damage / 266: 164 damage
- Level 2: Deals 54 damage.
- 166: 153 damage / 266: 189 damage
- Level 3: 4-turn CD that deals 59 damage.
- 166: 168 damage / 266: 208 damage
- Level 4: Deals 72 damage.
- 166: 204 damage / 266: 252 damage
- Level 5: Deals 93 damage.
- 166: 264 damage / 266: 326 damage