Peggy Carter (Worthy) 5*

Peggy Carter Comic Cover

Rarity

Release Date

October 19, 2023

Affiliations

Avengers, Heroes, Multiversal, Technologists

Biography

Arriving to a base after an artifact crashed into New Mexico's desert, a retired Peggy Carter surveyed the scene. Onsite, chaos. A giant metallic being battling a man who, while strong, was far outmatched. As the creature destroyed its last foes, Peggy felt a pull from the artifact. Though she knew she wouldn't make it in time, she instinctively stuck out her hand and called to it. Mjolnir answered. With the power of Thor, Peggy Carter will defend Earth from any threat that comes knocking.
Peggy Carter Comic Cover

Health & Match Damage

Lvl 255 / 450 / 550

Feeder Flow

Abilities

Ability Name: Stiff Upper Lip
Color: Red
AP Cost: 8

Peggy winds up with Mjolnir and lands an uppercut, dealing 1107 damage to the target and sending them Airborne for 2 turns.

(PASSIVE) Peggy’s fiery spark causes the air to be filled with lightning. At the start of the enemy turn, a random enemy takes 89 damage for each Charged tile. This deals 50% increased damage to Airborne enemies.

450: Peggy’s uppercut deals 4451 damage.

550: Peggy’s uppercut deals 9621 damage.

  • Level 2: Peggy’s uppercut deals 1329 damage.
    • 450: Peggy’s uppercut deals 5342 damage.
    • 550: Peggy’s uppercut deals 11545 damage.
  • Level 3: Peggy’s uppercut deals 1550 damage.
    • 450: Peggy’s uppercut deals 6232 damage.
    • 550: Peggy’s uppercut deals 13469 damage.
  • Level 4: Peggy’s uppercut deals 1993 damage. A random enemy takes 133 for each Charged tile.
    • 450: Peggy’s uppercut deals 8012 damage. A random enemy takes 534 for each Charged tile.
    • 550: Peggy’s uppercut deals 17317 damage. A random enemy takes 1154 for each Charged tile.
  • Level 5: Peggy’s uppercut deals 2879 damage.
    • 450: Peggy’s uppercut deals 11573 damage.
    • 550: Peggy’s uppercut deals 25014 damage.

Ability Name: Don’t Say I Didn’t Warn You
Color: Yellow
AP Cost: 6

Create 2 strength 55 Protect tiles.

If Peggy’s health is above 50%, empower those tiles by 10%. Otherwise, deal 443 damage to a random enemy, increased by 10% for each friendly Strike tile.

(PASSIVE) Whenever Peggy or an ally takes 90 or more damage, destroy a friendly Protect tile to reduce that damage by 15% and create 2 strength 1 Strike tile(s).

Destroyed tiles do not deal damage or generate AP.

450: Creates strength 223 Protect tiles. If Peggy’s health is above 50%, empower those tiles by 10%. Otherwise, deal 1781 damage to a random enemy, increased by 10% for each friendly Strike tile.

550: Creates strength 577 Protect tiles. If Peggy’s health is above 50%, empower those tiles by 10%. Otherwise, deal 3848 damage to a random enemy, increased by 10% for each friendly Strike tile.

  • Level 2: Creates strength 66 Protect tiles. Increase damage by 20% for each friendly Strike tile. Passive damage is reduced by 20%.
    • 450: Creates strength 267 Protect tiles. Increase damage by 20% for each friendly Strike tile. Passive damage is reduced by 20%.
    • 550: Creates strength 577 Protect tiles. Increase damage by 20% for each friendly Strike tile. Passive damage is reduced by 20%.
  • Level 3: Creates strength 78 Protect tiles. Decreases Passive damage threshold to 80. Passive damage is reduced by 25%.
    • 450: Creates strength 312 Protect tiles. Decreases Passive damage threshold to 80. Passive damage is reduced by 25%.
    • 550: Creates strength 673 Protect tiles. Decreases Passive damage threshold to 80. Passive damage is reduced by 25%.
  • Level 4: Creates strength 89 Protect tiles. Decreases Passive damage threshold to 75. Passive damage is reduced by 30% and 2 Strike tiles are created.
    • 450: Creates strength 356 Protect tiles. Decreases Passive damage threshold to 75. Passive damage is reduced by 30% and 2 Strike tiles are created.
    • 550: Creates strength 770 Protect tiles. Decreases Passive damage threshold to 75. Passive damage is reduced by 30% and 2 Strike tiles are created.
  • Level 5: Creates strength 133 Protect tiles. Increase damage by 30% for each friendly Strike tile. Decreases Passive damage threshold to 70. Passive damage is reduced by 35%.
    • 450: Creates strength 534 Protect tiles. Increase damage by 30% for each friendly Strike tile. Decreases Passive damage threshold to 70. Passive damage is reduced by 35%.
    • 550: Creates strength 1154 Protect tiles. Increase damage by 30% for each friendly Strike tile. Decreases Passive damage threshold to 70. Passive damage is reduced by 35%.

Ability Name: The Calm
Color: Blue
AP Cost: 5

Create 2 2-turn Brewing Storm Repeater tile(s) that create a Charged tile and deals 55 damage to a random target.

If there are 10 or more Charged tiles on the board, this ability becomes The Storm.

(PASSIVE) Whenever a Brewing Storm tile leaves the board, create 1 Charged tile.

450: Deals 223 damage to a random target.

550: Deals 481 damage to a random target.

  • Level 2: Deals 69 damage to a random target.
    • 450: Deals 278 damage to a random target.
    • 550: Deals 601 damage to a random target.
  • Level 3: Create 3 3-Turn tiles that deal 111. Decreases the Charged threshold to 9.
    • 450: Create 3 3-Turn tiles that deal 445. Decreases the Charged threshold to 9.
    • 550: Create 3 3-Turn tiles that deal 962. Decreases the Charged threshold to 9.
  • Level 4: Deals 132 damage to a random target.
    • 450: Deals 530 damage to a random target.
    • 550: Deals 1145 damage to a random target.
  • Level 5: Creates 4 tiles. Deals 138 damage to a random target.
    • 450: Creates 4 tiles. Deals 556 damage to a random target.
    • 550: Creates 4 tiles. Deals 1203 damage to a random target.

Ability Name: The Storm
Color: Blue
AP Cost: 5

Destroy up to 6 Charged tiles. Then, for each Charged tile destroyed, deal a hit of 310 damage to the target. Destroyed tiles do not deal damage or generate AP.

There is a 40% chance the target is stunned for 1 turn(s). This chance is increased by 5% for each Charged tile destroyed.

This ability then becomes The Calm.

450: Deal a hit of 1246 damage to the target.

550: Deal a hit of 3852 damage to the target.

  • Level 2: Deal a hit of 353 damage to the target.
    • 450: Deal a hit of 1421 damage to the target.
    • 550: Deal a hit of 3071 damage to the target.
  • Level 3: Destroy up to 7 Charged tiles.
    • 450: Destroy up to 7 Charged tiles.
    • 550: Destroy up to 7 Charged tiles.
  • Level 4: Deal a hit of 443 damage to the target.
    • 450: Deal a hit of 1782 damage to the target.
    • 550: Deal a hit of 3852 damage to the target.
  • Level 5: Destroy up to 8 Charged tiles. The target is stunned for 2 turns.
    • 450: Destroy up to 8 Charged tiles. The target is stunned for 2 turns.
    • 550: Destroy up to 8 Charged tiles. The target is stunned for 2 turns.