Wolverine (Old Man Logan) 5* [REBALANCE]

Rarity

Release Date

August 15, 2024

Affiliations

Enhanced, Heroes, Multiversal, Mutants, Time Displaced, Weapon X, X-Men

Biography

Wolverine was there the night that the Super Villains won. Manipulating him into taking down the X-Men, the villains broke Wolverine’s spirit, leaving him alive in a world dominated by evil.
After decades in the Wastelands, wracked with guilt, Logan finds himself pulled back to the present, where he’s hunting down the villains responsible to prevent his future from coming to pass.

Health & Match Damage

Lvl 255 / 450 / 550

Feeder Flow

Abilities

5 STAR: LEVEL 550

BEFORE
Ability: Living Legend
Color: Black
AP Cost: 9

Logan holds back, but his reputation strikes fear into his foes. Creates 2 strength 1215 Black Strike tiles and ends the turn. 

If the team has 12 or more Yellow AP, also replaces all of Wolverine’s powers with new powers.

  • Level 2: Create 3 strength 1215 Black Strike tiles.
  • Level 3: Create 3 strength 1260 Black Strike tiles.
  • Level 4: Create 3 strength 1327 Black Strike tiles.
  • Level 5: Create 4 strength 1395 Black Strike tiles.

Ability: Still Sharp
Color: Black
AP Cost: 9

Wolverine unleashes his pent-up anger, giving up any strategic advantages in favor of a direct assault. Deals 21469 damage to the target and destroys 2 friendly special tiles, dealing 5803 damage for each tile destroyed. (Destroyed tiles do not generate AP.

  • Level 2: Deals 24273 damage and 6561 damage for each tile destroyed.
  • Level 3: Deals 26204 damage, destroys 3 tiles, and deals 7083 damage for each tile destroyed.
  • Level 4: Deal 28590 damage and 7728 damage for each tile destroyed.
  • Level 5: Deal 29709 damage, destroys 4 tiles, and deals 8030 damage for each tile destroyed.

AFTER

Ability: Living Legend
Color: Black
AP Cost: 7

Logan holds back, but his reputation strikes fear into his foes. Once the enemy is sufficiently cowed, Wolverine shows why he’s still the best there is at what he does.

Choose one:
Logan: Creates 2 Strength 2078 Black Strike tiles.

Wolverine: Deal 36720 damage to the target and destroy 2 friendly special tiles, dealing 9925 damage for each tile destroyed. (Destroyed tiles do not deal damage or generate AP).

  • Level 2: Deal 41494 damage. Deal 11195 damage per tile destroyed.
  • Level 3: Create 3 strength 2155 tiles. Deal 44798 damage. Destroy 3 tiles and deal 12118 damage per tile destroyed.
  • Level 4: Create strength 2271 tiles. Deal 48874 damage. Deal 13200 damage per tile destroyed.
  • Level 5: Create 4 strength 2386 tiles. Deal 50748 damage. Destroy 4 tiles and deal 13736 damage per tile destroyed.

5 STAR: LEVEL 550

BEFORE

Ability: Die Hard
Color: Yellow
AP Cost: 0

(PASSIVE) Logan’s healing factor keeps him standing, but ain’t quite what it used to be. At the start of the turn, Wolverine restores 1681 health to himself for each other team member still in the fight.

  • Level 2: At the start of the turn, Wolverine restores 2017 health for each other team member still in the fight.
  • Level 3: At the start of the turn, Wolverine restores 2353 health for each other team member still in the fight.
  • Level 4: At the start of the turn, Wolverine restores 2690 health for each other team member still in the fight.
  • Level 5:At the start of the turn, Wolverine restores 3026 health for each other team member still in the fight.

Ability: Old Habits
Color: Yellow
AP Cost: 6

Wolverine takes on all his enemies at once, his berserker rage fueled by the chaos of the brawl. Wolverine deals 3150 damage to the enemy team, plus an additional 1530 damage for each enemy still in the fight

  • Level 2: Wolverine deals 2138 additional damage for each enemy still in the fight. 
  • Level 3: Wolverine deals 4388 damage.
  • Level 4: Wolverine deals 2756 additional damage for each enemy still in the fight.
  • Level 5: Wolverine deals 5625 damage.

AFTER

Ability: Die Hard
Color: Yellow
AP Cost: 8

Wolverine takes on all his enemies at once, his berserker rage fueled by the chaos of the fight. Wolverine deals 4329 damage to the enemy team, plus 2165 damage for each enemy.

(PASSIVE) At the start of the turn, Wolverine heals for 2309 health for each standing ally.

  • Level 2: Deal 4810 damage, plus 2405 damage per enemy. Heal 2598 health.
  • Level 3: Deal 5290 damage, plus 2646 damage per enemy. Heal 2789 health.
  • Level 4: Deal 6156 damage, plus 3079 damage per enemy. Heal 3214 health.
  • Level 5: Deal 7887 damage, plus 3945 damage per enemy. Heal 4232 health.

5 STAR: LEVEL 550

BEFORE

Ability: Reluctant Hero
Color: Red
AP Cost: 0

(PASSIVE) Logan does his best to avoid a fight, but can’t help getting pulled in by the people he cares about. When an ally fires a power, if there are fewer than 5 friendly Strike tiles, Logan loses 6300 health and creates 2 strength 675 Red Strike tiles.

  • Level 2: Logan loses 5400 health.
  • Level 3: Logan creates strength 731 Red Strike tiles.
  • Level 4: Logan creates strength 788 Red Strike tiles.
  • Level 5: Logan creates strength 844 Red Strike tiles.

Ability: Finish the Fight
Color: Red
AP Cost: 8

Battered and beaten, Wolverine moves to put an end to the battle, mercilessly plunging his claws into his opponent. Deals 18900 damage. If Wolverine has less than 40 percent health, deals 15750 extra damage.

  • Level 2: Logan deals 22945 damage plus 18002 extra damage if under 40 percent health.
  • Level 3: Logan deals 27008 damage plus 20255 extra damage if under 40 percent health.
  • Level 4: Logan deals 28123 damage plus 24743 extra damage if under 50 percent health.
  • Level 5: Logan deals 29257 damage plus 26996 extra damage if under 60 percent health.

AFTER

Ability: Reluctant Hero
Color: Red
AP Cost: 8

Logan does his best to avoid a fight, but can’t help getting pulled in by the people he cares about. Deal 32325 damage. If Wolverine has less than 40% health, deal an additional 26938 damage.

(PASSIVE) When an ally fires a power, if there are fewer than 5 friendly Strike tiles, Logan loses 10775 health and creates 2 strength 1154 Red Strike tiles.

  • Level 2: Deal 39243 damage. Deal an additional 30790 damage. Lose 9234 health.
  • Level 3: Deal 46192 damage. Deal an additional 34642 damage. Create strength 1250 tiles.
  • Level 4: Deal 48100 damage. If under 50% health, deal an additional 42320 damage. Create strength 1347 tiles.
  • Level 5: Deal 50039 damage. If under 60% health, deal an additional 48172 damage. Create strength 1443 tiles.