Ability: We're Gonna Die! Color: YellowAP Cost: 5 Bob cowers in fear, requiring his allies to take action. Bob takes 27 damage. Create 3 strength 6 Strike tiles. (PASSIVE) For every 18% of health Bob is missing, increase the damage his teammates deal by 10%. 94:...
Roster
Ghost Rider (Alejandra Jones) 2*
Ability: Sin EaterColor: BlackAP Cost: 8 Alejandra removes the sin from her target, but also drains what makes them human. Deals 123 damage, doubled if the enemy has dealt damage in the last turn. Creates a 3 Sin Eater Countdown tile, overwriting any previous friendly...
Headpool (UndHead) 2*
Ability: So HungryColor: BlackAP Cost: 0 (PASSIVE) I hunger! Hunger for that which a double meat al pastor chimi with cheese and guac cannot sate! Headpool regains strength from munch on his foes. When Headpool deals match damage, Heal 100% of damage done and gain 19%...
Iron Patriot (James Rhodes) 2*
Ability: Star UnibeamColor: PurpleAP Cost: 12 Rhodey diverts all power to an energy beam fired from the Iron Patriot armor’s chest. Choose a tile. Destroys up to 16 tiles in a star shape, creating 2 Critical tiles at the base (destroyed tiles do not gain AP). Then...
Electro (Maxwell Dillon) 2*
Ability: Lightning VoltsColor: GreenAP Cost: 7 Select a Charged or Black basic tile. Deal 34 damage plus 17 for each Amp Electro has, then destroy the row of the selected tile and lose 3 Amps. (Destroyed tiles do not deal damage or generate AP). (PASSIVE) Whenever...
Nightcrawler (Uncanny Spider-Man) 2*
Ability: Spider-PortationColor: PurpleAP Cost: 7 With a preternatural sense of danger, the Creepy Crawler teleports away from danger and into a position to strike. Deals 86 damage and converts up to 5 basic tiles to the color most present on the board. 94: Deal 429...