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Victor Mancha (Runaways) 3*

Victor Mancha (Runaways) 3*

Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile.   (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...

Hunter (Initiate) 3*

Hunter (Initiate) 3*

Ability: InspireColor: PurpleAP Cost: 3 The Hunter leads from the front, inspiring her allies to ever higher levels. Creates a 3-Turn Countdown tile. While this tile is on the board, all friendly match damage is increased by 90%. (PASSIVE) If a Yellow or Blue match is...