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Scorpion (Brand New Day) 5*

Scorpion (Brand New Day) 5*

Ability: Acidic PersonalityColor: BlackAP Cost: 9 Scorpion's not all looks, he's got a great personality too. Select and destroy 1 basic tile(s). Create 1 strength 374 Attack tile(s) on a random color. If Scorpion is already in the front, deal 1663 damage to the...

Mojo (Mojo Master) 6*

Mojo (Mojo Master) 6*

Ability: Plot HOLE!Color: BlackAP Cost: 9 We didn't literally think they'd make a hole in the show, how'd Mojo even manage that? Create 2 2x2 set of hole(s) on random tiles, for every Black and Blue tile that disappears, deal 4591 damage. For every Purple tile that...

Man-Thing (Swamp Walker) 5*

Man-Thing (Swamp Walker) 5*

Ability: Moment of ThoughtColor: GreenAP Cost: 8 Man-Thing lashes out at all that surrounds him. Deal 1595 damage to a random enemy, destroy 1 random tile(s), dealing 975 additional damage per tile. Destroyed tiles do not generate AP, do not receive AP from cascades....

Famine (First Horsemen) 4*

Famine (First Horsemen) 4*

Ability: Ravenous HungerColor: PurpleAP Cost: 8 How long has it been since we have eaten? Deal 741 damage. Create a 3-turn Repeater tile that destroys 1 randomly selected surrounding tile(s). Gain 176 health for each tile destroyed. Destroyed tiles do not generate AP...

Shatterstar (Gaveedra Seven) 5*

Shatterstar (Gaveedra Seven) 5*

Ability: Shatter PortalColor: PurpleAP Cost: 9 Shatterstar slices through the fabric of reality, creating tears between universes. Select and create an X-shaped Portal on the board, teleporting up to 5 tiles away, gain 1 AP for each tile teleported in its color. The...

Celestial BrawnBuster (Amadeus Cho) 6*

Celestial BrawnBuster (Amadeus Cho) 6*

Ability: Celestial Gamma MissilesColor: RedAP Cost: 7 Celestial BrawnBuster fires a volley of Gamma Irradiated missiles at... everything? Create 3 3-turn Countdown Tile(s), deal 1530 damage. Each countdown tile does 1224 damage per turn. (PASSIVE) Reduce AP gained by...

Franken-Castle (Amalgamation) 5*

Franken-Castle (Amalgamation) 5*

Ability: Level Playing FieldColor: RedAP Cost: 5 Sticking with what works, Frank levels the playing field with a molotov or two... Or three. Destroy 2 2x2 sets of random tiles. Deal 1550 to target enemy. For each red tile that is destroyed, deal 226 damage. Do not...

Spider-Horse (Widow) 2*

Spider-Horse (Widow) 2*

Ability: Neigh!?Color: RedAP Cost: 5 Channeling the power of Spider-sense to communicate with Web-Slinger... Widow just kicks a dude... Deal 92 damage to a target enemy. Convert 3 random tile(s) to your team’s strongest color.  (PASSIVE) At the start of the turn,...

Drop Bears (Koalicus Cadericus) 5*

Drop Bears (Koalicus Cadericus) 5*

Ability: Choc a Block with Bears?! Color: GreenAP Cost: 6 What's that in the sky? A cuddly wuddly bear? That landing's gotta hurt. Create 1 2-turn Countdown tile(s). On Countdown tile completion, create 1 Strength 930 Strike tile(s) in the surrounding board location,...

Valkyrie (Brunnhilde) 6*

Valkyrie (Brunnhilde) 6*

Ability: Guiding the DeadColor: YellowAP Cost: 8 Valkyrie, the eternal shieldmaiden, watches over the battlefield, ready to render aid to anyone who needs it. Create friendly 1 Fortified Strength 191 Protect tile(s). (PASSIVE): If a team member receives enemy damage...

War (First Horseman) 5*

War (First Horseman) 5*

Ability: Vermilion The Red Sword of WarColor: RedAP Cost: 7 War wields Vermilion, a blade consumed by her fire, to strike down the opposition. Deal 2990 damage. Create 1 2-Turn Red Sword of War Countdown tile(s). At the start of the turn, for each friendly Red Sword...

Toad (Mortimer Toynbee) 4*

Toad (Mortimer Toynbee) 4*

Ability: Acid SpitColor: BlackAP Cost: 6 I ain't the kind of Toad that turns into a prince... Deal 380 damage to a target enemy. Create 3 Charged Tile(s) randomly on the board. Updated Base Damage Charged tiles created 1 509 2 2 731 2 3 796 3 4 1027 4 5 1712 4...

Falcon (Joaquin Torres) 5*

Falcon (Joaquin Torres) 5*

Ability: Bird of PreyColor: RedAP Cost: 6 Falcon soars above his enemies, looking for an opening. Deal 2 hits of 1240 damage to the target. Then reduce the damage of this ability by 443. If used while Airborne, add an extra hit, then Falcon returns from being...

Ghost Rider (Cosmic Invasion) 6*

Ghost Rider (Cosmic Invasion) 6*

Ability: Cosmic HellfireColor: GreenAP Cost: 6 Deal 4438 damage, then create 1 Cosmic tile(s). (PASSIVE) For each Cosmic tile on the board, Ghost Rider deals 6% increased damage and takes 6% decreased damage (max 5 tiles). Cosmic tiles deal an additional 1530 damage...

Iron Man (Cosmic Invasion) 5*

Iron Man (Cosmic Invasion) 5*

Ability: Dual Repulsor BlastColor: RedAP Cost: 4 Deal 443 damage, then create 2 2-turn Yellow Countdown tile(s) that grants 1 Yellow AP when it expires or deals 177 damage when matched or destroyed by an ally. (PASSIVE) Whenever you make a Red, Yellow, or Blue match,...

Spider-Man (Cosmic) 6*

Spider-Man (Cosmic) 6*

Ability: My Best ShotColor: RedAP Cost: 6 Spider-Man lets loose a cosmic blast coupled with his already Amazing strength. Select a 3x3 block, then deal 2908 damage and create 2 Web tiles within the block and convert existing Web tiles in the block into Critical tiles....

Silver Sable (Silvija Sablinova) 5*

Silver Sable (Silvija Sablinova) 5*

Ability: Adaptive TacticsColor: PurpleAP Cost: 3 Deal 461 damage, destroy 2 AP in the target’s strongest color, then create a Chai Trap tile. (PASSIVE) If there are 2 or more friendly Chai Trap tiles on the board, this ability becomes Tactical Retreat. 450: Deal 1852...

Viper (Ophelia Sarkissian) 4*

Viper (Ophelia Sarkissian) 4*

Ability: Viper's VenomColor: PurpleAP Cost: 6 A specialist in various toxins, even the toughest of foes is laid low before her. Create a 1, 2, and 3-turn Hydra tile that each deal 232 damage.  (PASSIVE) Viper’s ability damage deals an additional hit, but burst heals...