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Deadpool (Devpool) 3*

Deadpool (Devpool) 3*

Ability: Customer SupportColor: YellowAP Cost: 6 What’s that? This guy’s WINNING?! Say no more! I’ll deal 173 damage to your target plus, I dunno, 10% of the damage they’ve dealt our team. (Alright, MAYBE I’m taking it a little personal.) (PASSIVE) Listen, I know...

Deadpool (Hotpool) 5*

Deadpool (Hotpool) 5*

Ability: Fair TradeColor: YellowAP Cost: 7 Help me support our local arms dealers by purchasing some of these direct factory-to-holster weapons. It feels good to do good. Welcome to the Armer’s Market. I’ll just steal up to 1 random AP (prioritizing Red and Purple)...

Puck (Eugene Judd) 4* [REBALANCE]

Puck (Eugene Judd) 4* [REBALANCE]

4 STAR: LEVEL 370 Ability: Slap ShotColor: RedAP Cost: 6 (7 Previously) Before: Puck bursts into action, throwing his weight into a powerful slam. Deal 1302  damage; then, if there are 2 or more friendly Black Protect tiles on the board, also stuns the target for 1...

Kaine Parker (Scarlet Spider) 5*

Kaine Parker (Scarlet Spider) 5*

Ability: Mark of KaineColor: RedAP Cost: 5 Kaine Parker grabs an enemy, forever burning his Mark onto them. Deal 1329 permanent damage to the target, and gives them a Mark of Kaine. If a character already has a Mark of Kaine, this deals 50% increased damage. (PASSIVE)...

Kaine Parker (Trenchcoat) 3*

Kaine Parker (Trenchcoat) 3*

Ability: Who's NextColor: RedAP Cost: 5 Kaine Parker finds his next target and sends a powerful strike in their direction. Deal 223 damage to the target. (PASSIVE) When Kaine Parker deals damage, if he hits a different target than previous, increase that damage by...

May Parker (Spider-Girl) 5*

May Parker (Spider-Girl) 5*

Ability: Advanced Spider SenseColor: PurpleAP Cost: 0 (PASSIVE) May Parker has a 40% chance to Dodge any damage she would take, reducing it to 0. Whenever she Dodges, create 2 strength 73 Protect tiles. May Parker’s chance to Dodge is reduced by 5% for each friendly...

Silk (Cindy Moon) 4* [REBALANCE]

Silk (Cindy Moon) 4* [REBALANCE]

Ability: String ShotColor: YellowAP Cost: 7 4 STAR: LEVEL 370Before: Silk swings onto the scene to support her allies with protective webbing. Creates 1 Fortified Web tile(s). Then, improves 1 friendly Strike, Attack, or Protect tile(s) by 48. (PASSIVE) Whenever you...

Electro (Maxwell Dillon) 2*

Electro (Maxwell Dillon) 2*

Ability: Lightning VoltsColor: GreenAP Cost: 7 Select a Charged or Black basic tile. Deal 34 damage plus 17 for each Amp Electro has, then destroy the row of the selected tile and lose 3 Amps. (Destroyed tiles do not deal damage or generate AP). (PASSIVE) Whenever...

Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Ability: Original SinisterColor: BlackAP Cost: 0 LEVEL 550 BEFORE (PASSIVE) Mister Sinister gleefully tosses one of his closes into the line of fire. If an enemy would deal 15076 or more damage and the friendly team has at least 3 Black AP, dream 3 friendly Black AP,...

Aunt May (Golden Oldie) 5*

Aunt May (Golden Oldie) 5*

Ability: Cake QuestColor: YellowAP Cost: 0 (PASSIVE) As his newest herald, Aunt May seeks out more sponge cake for Galactus. At the start of Aunt May’s turn, convert 1 random basic tile to Yellow. Whenever an ally makes a Yellow match, heal them for 443 health....

Invisible Woman (Classic) 4*

Invisible Woman (Classic) 4*

Ability: Grant InvisibilityColor: YellowAP Cost: 7 4 STAR: LEVEL 370 Sue Storm uses her invisibility powers to vanish before the enemy’s eyes, protecting herself and her teammates. Creates a Yellow Invisibility tile targeting Invisible Woman and 1 (Before: 0) strength...

Phyla-Vell (Martyr) 5*

Phyla-Vell (Martyr) 5*

Ability: Oblivion SwordColor: BlackAP Cost: 8 Charged with the endless power of Oblivion Martyr’s blade is capable of annihilating all it touches. Increases the base match damage of each of Phyla’s match strengths to the strongest on the team in that color plus 10%...

Phyla-Vell (Captain Marvel) 3*

Phyla-Vell (Captain Marvel) 3*

Ability: Captains MarvelColor: RedAP Cost: 10 Guarding the Galaxy is a whole lot easier when you have a Marvel at your back. Carol blasts the target and Phyla-Vell amplifies the quantum energy. Deals 175 damage, then deals 175 damage ignoring Protect tiles and...

Victor Mancha (Runaways) 3*

Victor Mancha (Runaways) 3*

Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile.   (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Honey Badger (Gabby Kinney) 3*

Honey Badger (Gabby Kinney) 3*

Ability: Little SisterColor: PurpleAP Cost: 6 Gabby watches for openings to support her friends. Create a 3-turn Little Sister Countdown tile. While this tile is on the board, any time a teammate damages an enemy, Honey Badger deals 173 damage to the same target....

Hunter (Midnight Suns) 5*

Hunter (Midnight Suns) 5*

Ability: Unity CollarColor: PurpleAP Cost: 7 The Hunter focuses her thoughts, driving them down a single path. Choose Light or Dark. Drain friendly blue AP, providing 1 point of the selected type for each 2 AP drained (max 6). Gaining Light Points consumes Dark...

Hunter (Initiate) 3*

Hunter (Initiate) 3*

Ability: InspireColor: PurpleAP Cost: 3 The Hunter leads from the front, inspiring her allies to ever higher levels. Creates a 3-Turn Countdown tile. While this tile is on the board, all friendly match damage is increased by 90%. (PASSIVE) If a Yellow or Blue match is...