Characters

Sort It

Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Ability: Original SinisterColor: BlackAP Cost: 0 LEVEL 550 BEFORE (PASSIVE) Mister Sinister gleefully tosses one of his closes into the line of fire. If an enemy would deal 15076 or more damage and the friendly team has at least 3 Black AP, dream 3 friendly Black AP,...

Aunt May (Golden Oldie) 5*

Aunt May (Golden Oldie) 5*

Ability: Cake QuestColor: YellowAP Cost: 0 (PASSIVE) As his newest herald, Aunt May seeks out more sponge cake for Galactus. At the start of Aunt May’s turn, convert 1 random basic tile to Yellow. Whenever an ally makes a Yellow match, heal them for 443 health....

Invisible Woman (Classic) 4*

Invisible Woman (Classic) 4*

Ability: Grant InvisibilityColor: YellowAP Cost: 7 4 STAR: LEVEL 370 Sue Storm uses her invisibility powers to vanish before the enemy’s eyes, protecting herself and her teammates. Creates a Yellow Invisibility tile targeting Invisible Woman and 1 (Before: 0) strength...

Phyla-Vell (Martyr) 5*

Phyla-Vell (Martyr) 5*

Ability: Oblivion SwordColor: BlackAP Cost: 8 Charged with the endless power of Oblivion Martyr’s blade is capable of annihilating all it touches. Increases the base match damage of each of Phyla’s match strengths to the strongest on the team in that color plus 10%...

Phyla-Vell (Captain Marvel) 3*

Phyla-Vell (Captain Marvel) 3*

Ability: Captains MarvelColor: RedAP Cost: 10 Guarding the Galaxy is a whole lot easier when you have a Marvel at your back. Carol blasts the target and Phyla-Vell amplifies the quantum energy. Deals 175 damage, then deals 175 damage ignoring Protect tiles and...

Victor Mancha (Runaways) 3*

Victor Mancha (Runaways) 3*

Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile.   (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Honey Badger (Gabby Kinney) 3*

Honey Badger (Gabby Kinney) 3*

Ability: Little SisterColor: PurpleAP Cost: 6 Gabby watches for openings to support her friends. Create a 3-turn Little Sister Countdown tile. While this tile is on the board, any time a teammate damages an enemy, Honey Badger deals 173 damage to the same target....

Hunter (Midnight Suns) 5*

Hunter (Midnight Suns) 5*

Ability: Unity CollarColor: PurpleAP Cost: 7 The Hunter focuses her thoughts, driving them down a single path. Choose Light or Dark. Drain friendly blue AP, providing 1 point of the selected type for each 2 AP drained (max 6). Gaining Light Points consumes Dark...

Hunter (Initiate) 3*

Hunter (Initiate) 3*

Ability: InspireColor: PurpleAP Cost: 3 The Hunter leads from the front, inspiring her allies to ever higher levels. Creates a 3-Turn Countdown tile. While this tile is on the board, all friendly match damage is increased by 90%. (PASSIVE) If a Yellow or Blue match is...

Omega Red (Horseman of Pestilence) 5*

Omega Red (Horseman of Pestilence) 5*

Ability: Tentacle WhipColor: RedAP Cost: 7 As the Horseman of Pestilence, Omega Red has only become more savage with his tentacles, lashing out in quick succession. Deals 3 hits of 797 damage to the target enemy and heals Omega Red for 10% of the total damage done....

Omega Red (Arkady Rossovich) 3*

Omega Red (Arkady Rossovich) 3*

Ability: Tentacle SnareColor: RedAP Cost: 7 Using his tentacles to ensnare his foes, Omega Red drains their life force, boosting his healing factor and strength. Deals 345 damage to the target enemy and heals Omega Red for 10% of the damage dealt. Additionally, for...