Ability: The Devil's DueColor: BlackAP Cost: 5 Mephisto draws up a fresh contract. Choose a color or Team-Up. The enemy team steals up to 2 AP of that color, taking 100 damage for each AP stolen. (PASSIVE) At the end of each enemy turn, for each color (including...
Characters
Mephisto (Lord of Hell) 5*
Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...
Nico Minoru (Runaways) 4*
4 STAR: LEVEL 370 Ability: When Blood is ShedColor: BlueAP Cost: 0 (BEFORE)(PASSIVE) “...Let the Staff of One emerge!” When Nico takes damage, if one does not exist, create a 7-turn Blue Countdown tile which replaces Nico’s powers with new powers while it’s on the...
Karolina Dean (Runaways) 4*
4 STAR: LEVEL 370 Ability: Team SpiritColor: YellowAP Cost: 6 (BEFORE)As long as they stick together, nothing can keep the Runaways down. Karolina Dean builds a barrier of light to protect her team. Creates 2 strength 41 Protect tiles. For every Runaway on her team,...
Nightcrawler (Classic) 4*
Ability: BAMF!Color: PurpleAP Cost: 7 With a puff of smoke and brimstone, Nightcrawler teleports away from danger and into position to strike. Deals 232 damage and converts up to 4 basic tiles to the color most present on the board. (PASSIVE) If the enemy would deal...
Nightcrawler (Uncanny Spider-Man) 2*
Ability: Spider-PortationColor: PurpleAP Cost: 7 With a preternatural sense of danger, the Creepy Crawler teleports away from danger and into a position to strike. Deals 86 damage and converts up to 5 basic tiles to the color most present on the board. 94: Deal 429...
Victor Mancha (Runaways) 3*
Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile. (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...
Victor Mancha (Victorious) 5*
Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...
Doctor Strange (Sorcerer Supreme) 5*
Ability: Crimson Bands of CyttorakColor: BlueAP Cost: 6 By Cyttorak's seventh crimson band — let this brilliant whip ensnare your hand! Converts a chosen basic tile into a 1-turn Countdown tile, then stuns the target for 1 turns. The tile destroys 3 enemy AP of its...
Moon Girl & Devil Dino (Marvel NOW!) 4*
Ability: Dino Dance PartyColor: PurpleAP Cost: 5 Moon Girl & Devil Dinosaur don their roller blades and confuse enemies with their dance moves. Create 2 1-turn Dino Dance Countdown tile(s) that activate at the end of your turn. Dino Dance tiles move away from...
Spider-Man: India (Spider-Verse)
Ability Name: Mandala WebColor: PurpleAP Cost: 0 (PASSIVE) Pavtir's webs are works of art. So much so enemies sometimes even fail to see them till they're caught. At the start of battle, create 2 Web Spin Trap Tiles. At the start of each turn, create 1 Web Spin Trap...
Peggy Carter (Iron Carter) 3*
Ability Name: Working TogetherColor: RedAP Cost: 8 Peggy uses her precision repulsors to attack the enemy directly. With trusted allies, she’s able to get in close with her sword as well. Does two hits of 167 damage to the target, plus an additional hit of 56 damage...
Peggy Carter (Worthy) 5*
Ability Name: Stiff Upper LipColor: RedAP Cost: 8 Peggy winds up with Mjolnir and lands an uppercut, dealing 1107 damage to the target and sending them Airborne for 2 turns. (PASSIVE) Peggy’s fiery spark causes the air to be filled with lightning. At the start of the...