Ability: Illusory Runes
Color: Purple
AP Cost: 5
Agatha befuddles her enemies with a variety of illusions. Create 2 4-turn Illusion Repeater tiles. When activated it deals 1240 damage to a random enemy and creates a copy of itself. Whenever an Illusion tile is destroyed, it deals 2215 damage to a random enemy.
450: Tiles deal 4985 damage on activation, or 8903 when destroyed.
550: Tiles deal 10775 damage on activation, or 19241 when destroyed.
- Level 2: Tiles deal 1417 damage on activation, or 2437 when destroyed.
- 450: Tiles deal 5698 damage on activation, or 9793 when destroyed.
- 550: Tiles deal 12316 damage on activation, or 21165 when destroyed.
- Level 3: Tiles deal 1550 damage on activation, or 2569 when destroyed.
- 450: Tiles deal 6231 damage on activation, or 10327 when destroyed.
- 550: Tiles deal 13469 damage on activation, or 22320 when destroyed.
- Level 4: Create 3-turn tiles. Tiles deal 1638 damage on activation, or 2658 when destroyed.
- 450: Create 3-turn tiles. Tiles deal 6585 damage on activation, or 10684 when destroyed.
- 550: Create 3-turn tiles. Tiles deal 14234 damage on activation, or 23089 when destroyed.
- Level 5: Tiles deal 1772 damage on activation, or 3987 when destroyed.
- 450: Tiles deal 7124 damage on activation, or 16025 when destroyed.
- 550: Tiles deal 15397 damage on activation, or 34634 when destroyed.
Ability: Complex Incantation
Color: Blue
AP Cost: 3
Select a color. Convert 3 Basic or Team-Up tiles to that color.
(PASSIVE) After 6 friendly non Team-Up matches, this ability becomes Augmented Arcanum, adding an effect per match:
Red: 797 extra damage
Green: 35% of damage to target’s allies
Yellow: Agatha is healed for 975 health
Blue: Gain 2 random AP in your strongest colors
Purple: Stun a random target for 1 turn (max 3).
Black: Destroy 1 random friendly and enemy tile.
450: 3205 extra damage. 35% team damage. 3917 health heal.
550: 6927 extra damage. 35% team damage. 8466 health heal.
- Level 2: 1019 extra damage. 38% team damage. 1064 health heal.
- 450: 4096 extra damage. 38% team damage. 4273 health heal.
- 550: 8853 extra damage. 38% team damage. 9236 health heal.
- Level 3: Convert 4 tiles. 1151 extra damage. 42% team damage. 1152 health heal. Max 4-turn stun.
- 450: Convert 4 tiles. 4628 extra damage. 42% team damage. 4630 health heal. Max 4-turn stun.
- 550: Convert 4 tiles. 10003 extra damage. 42% team damage. 10007 health heal. Max 4-turn stun.
- Level 4: 1240 extra damage. 45% team damage. 1419 health heal.
- 450: 4987 extra damage. 45% team damage. 5699 health heal.
- 550: 10778 extra damage. 45% team damage. 12318 health heal.
- Level 5: 1771 extra damage. 50% team damage. 1994 health heal. Max 5-turn stun.
- 450: 7122 extra damage. 50% team damage. 8010 health heal. Max 5-turn stun.
- 550: 15392 extra damage. 50% team damage. 17313 health heal. Max 5-turn stun.
Ability: Augmented Arcanum
Color: Blue
AP Cost: 6
Deal 975 damage to the target. Then, this ability becomes Complex Incantation
450: Deal 3917 damage.
550: Deal 8466 damage.
- Level 2: Deal 1064 damage.
- 450: Deal 4273 damage.
- 550: Deal 9236 damage.
- Level 3: Deal 1152 damage.
- 450: Deal 4630 damage.
- 550: Deal 10007 damage.
- Level 4: Deal 1330 damage.
- 450: Deal 5343 damage.
- 550: Deal 11548 damage.
- Level 5: Deal 1773 damage.
- 450: Deal 7121 damage.
- 550: Deal 15391 damage.
Ability: Rites of Unity
Color: Yellow
AP Cost: 5
Agatha intertwines her magic with her allies, amplifying their collective abilities. Halve the current match damage bonus, rounded up. Then, deal 443 damage to the target and heal Agatha’s teammates for 443 health.
(PASSIVE) Agatha grants her teammates 20% increased match damage, increasing by 15% each time they make a match. Agatha gains 12% increased ability damage for each teammate match.
450: Deal 1781 damage. Heal 1781 health. Increase match damage by 15%. Increase ability damage by 12%.
550: Deal 3848 damage. Heal 3848 health. Increase match damage by 15%. Increase ability damage by 12%.
- Level 2: Deal 487 damage. Heal 487 health. Increase match damage by 16%. Increase ability damage by 14%.
- 450: Deal 1959 damage. Heal 1959 health. Increase match damage by 16%. Increase ability damage by 14%.
- 550: Deal 4233 damage. Heal 4233 health. Increase match damage by 16%. Increase ability damage by 14%.
- Level 3: Deal 576 damage. Heal 532 health. Increase match damage by 18%. Increase ability damage by 16%.
- 450: Deal 2315 damage. Heal 2137 health. Increase match damage by 18%. Increase ability damage by 16%.
- 550: Deal 5002 damage. Heal 4618 health. Increase match damage by 18%. Increase ability damage by 16%.
- Level 4: Deal 797 damage. Heal 576 health. Increase match damage by 22%. Increase ability damage by 18%.
- 450: Deal 3206 damage. Heal 3215 health. Increase match damage by 22%. Increase ability damage by 18%.
- 550: Deal 6926 damage. Heal 5002 health. Increase match damage by 22%. Increase ability damage by 18%.
- Level 5: Deal 1108 damage. Heal 665 health. Increase match damage by 30%. Increase ability damage by 22%.
- 450: Deal 4453 damage. Heal 2672 health. Increase match damage by 30%. Increase ability damage by 22%.
- 550: Deal 9620 damage. Heal 5772 health. Increase match damage by 30%. Increase ability damage by 22%.