Ability: Bear the MantleColor: RedAP Cost: 4 Wielding the Starlight Sword, Captain Britain draws from the magiks of Otherworld, becoming stronger. Your next match grants +1 AP, and deals 60% more damage, for each member of Excalibur or Mutants on your team. (PASSIVE)...
Characters
Gorgon (Hand Leader) 3*
Ability: Coordinated AssaultColor: BlueAP Cost: 6 Gorgon directs his thugs to coordinate their attacks. Increase the strength of all friendly Attack tiles by 15%. Then, deal 56 damage to the target, increased by the total damage of all friendly Attack tiles. (PASSIVE)...
Gorgon (X of Swords) 5*
Ability: Calculated StrikesColor: BlueAP Cost: 6 Gorgon studies his opponent’s movements, then unleashes a series of attacks. Deal a hit of 753 damage to the target for each unique color amongst tiles destroyed this turn. Then, if Godkiller is active, swap it to...
Maximus (Inhuman Royal) 4*
Ability: The Magnificent!Color: BlackAP Cost: 10 The culmination of all his planning and machinations. Maximus reveals his next great work for which they will surely call him “Maximus, The Magnificent!” Remove all Strike, Attack, and Protect tiles, then create a...
Bob (Agent of H.Y.D.R.A) 2*
Ability: We're Gonna Die! Color: YellowAP Cost: 5 Bob cowers in fear, requiring his allies to take action. Bob takes 27 damage. Create 3 strength 6 Strike tiles. (PASSIVE) For every 18% of health Bob is missing, increase the damage his teammates deal by 10%. 94:...
Spider-Ham (Peter Porker) 4* [REBALANCE]
Ability: Into the Spider-VerseColor: YellowAP Cost: 9 (Previously 10) 4 STAR: LEVEL 370 Before: Spider-Ham reaches through the multiverse and summons Spider-heroes to join the fight. Creates up to 4 3-turn Countdown tiles that create Web tiles, stun the enemy, grant...
Havok (Classic) 5*[REBALANCE]
Ability: Plasma BeamColor: RedAP Cost: 8 (9 Before) 5 STAR: LEVEL 550 (BEFORE)Havok focuses burning-hot plasma at his enemy, melting through their defenses. Deals 27935 damage to the target, ignoring enemy Protect tiles and converting 1 Blue basic tile into a Blue...
Ghost Rider 2099 (Zero Cochrane) 4*
Ability: Saw and ClawColor: RedAP Cost: 8 Using the Cybertek 101’s retractable electrosaw and morphable nanomer alloy claw, Ghost Rider rips through any bithead glitched enough to get in his way. Select a column, then destroy that column and deal 176 damage. If the...
Mephisto (Dealmaker) 3*
Ability: The Devil's DueColor: BlackAP Cost: 5 Mephisto draws up a fresh contract. Choose a color or Team-Up. The enemy team steals up to 2 AP of that color, taking 100 damage for each AP stolen. (PASSIVE) At the end of each enemy turn, for each color (including...
Mephisto (Lord of Hell) 5*
Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...
Blade (Daywalker) 3* [REBALANCE]
Ability: NightstalkerColor: BlackAP Cost: 7 (8 Before) 3 STAR: LEVEL 266 Before: Blade mercilessly makes a precision slash with his sword, dealing a crippling blow to his enemy. Deals 1006 damage to the target, and then creates a Green Repeater tile that activates...
Black King (Sebastian Shaw) 4*
Ability: Kinetic NegotiationColor: BlackAP Cost: 0 (PASSIVE) Sebastian Shaw has always been a ruthless negotiator, figuratively and literally. Black King takes 40% less damage, storing 15% of the reduced damage as increased base match damage. Whenever Black King deals...
Nico Minoru (Runaways) 4*
4 STAR: LEVEL 370 Ability: When Blood is ShedColor: BlueAP Cost: 0 (BEFORE)(PASSIVE) “...Let the Staff of One emerge!” When Nico takes damage, if one does not exist, create a 7-turn Blue Countdown tile which replaces Nico’s powers with new powers while it’s on the...
Gertrude Yorkes (Runaways) 4*
Ability: Prehistoric PairingColor: YellowAP Cost: 0 4 Star: Level 370 (BEFORE) (PASSIVE) Gertrude Yorkes uses her telepathic link to Old Lace to help her team. If Gertrude Yorkes or an ally would take at least 15% of their current health in damage, create a 1-turn...
Nightcrawler (Classic) 4*
Ability: BAMF!Color: PurpleAP Cost: 7 With a puff of smoke and brimstone, Nightcrawler teleports away from danger and into position to strike. Deals 232 damage and converts up to 4 basic tiles to the color most present on the board. (PASSIVE) If the enemy would deal...
Nightcrawler (Uncanny Spider-Man) 2*
Ability: Spider-PortationColor: PurpleAP Cost: 7 With a preternatural sense of danger, the Creepy Crawler teleports away from danger and into a position to strike. Deals 86 damage and converts up to 5 basic tiles to the color most present on the board. 94: Deal 429...
Doctor Strange (Sorcerer Supreme) 5*
Ability: Crimson Bands of CyttorakColor: BlueAP Cost: 6 By Cyttorak's seventh crimson band — let this brilliant whip ensnare your hand! Converts a chosen basic tile into a 1-turn Countdown tile, then stuns the target for 1 turns. The tile destroys 3 enemy AP of its...
X-23 (Weapon Hex) 5*
Ability: Scarlet StormColor: RedAP Cost: 5 X-23 erupts with unrelenting rage. Create a 2-turn Scarlet Storm Countdown tile. While this tile is on the board, X-23 deals 90% increased damage, she gains 45% increased effect from Strike tiles, and at the start of her...