Ability: Gathering Clouds
Color: Black
AP Cost: 8 (Previously 9)
LEVEL 550
Before:
Storm builds up an atmospheric charge and rains lightning upon her enemies. Destroys all Charged tiles on the board, dealing 2923 damage to the enemy team for each (up to a max of 23386 damage per enemy). (Tiles destroyed this way do not deal damage or generate AP.)
(PASSIVE) At the start of the turn, convert 1 Black basic tile into a Black Charged tile.
- Level 2: Deals 3259 damage per Charged tile destroyed (up to a max of 26076 per enemy).
- Level 3: Deals 3595 damage per Charged tile destroyed (up to a max of 28766 per enemy).
- Level 4: Deals 4268 damage per Charged tile destroyed (up to a max of 34147 per enemy).
- Level 5: Deals 5613 damage per Charged tile destroyed (up to a max of 44907 per enemy).
After:
Storm builds up an atmospheric charge and rains lightning upon her enemies. Destroys all Charged tiles on the board, dealing 3821 damage to the enemy team for each (up to a max of 30570 damage per enemy). (Tiles destroyed this way do not deal damage or generate AP.)
(PASSIVE) At the start of the turn, convert 1 Black basic tile into a Black Charged tile.
- Level 2: Deal 4234 damage per Charged tile destroyed (up to a max of 33872 per enemy).
- Level 3: Deal 4700 damage per Charged tile destroyed (up to a max of 37601 per enemy).
- Level 4: Deal 5579 damage per Charged tile destroyed (up to a max of 44632 per enemy).
- Level 5: Deal 7310 damage per Charged tile destroyed (up to a max of 58480 per enemy).
Ability: Ice Storm
Color: Green
AP Cost: 9 (Previously 10)
LEVEL 550
Before:
Hailstones pelt the battlefield, leaving icy craters. Choose a colored tile and destroy 4 tiles of that color. (Tiles destroyed this way do not generate AP.)
- Level 2: Destroy 5 tiles.
- Level 3: Destroy 6 tiles.
- Level 4: Destroy 7 tiles.
- Level 5: Destroy all tiles of that color.
After:
Hailstones pelt the battlefield, leaving icy craters. Choose a colored tile and destroy 4 tiles of that color. (Tiles destroyed this way do not generate AP.)
- Level 2: Destroy 5 tiles.
- Level 3: Destroy 6 tiles.
- Level 4: Destroy 7 tiles. Gain 2 Black AP.
- Level 5: Destroys all tiles of that color.
Ability: Aurora Totalis
Color: Yellow
AP Cost: 9
LEVEL 550
Before:
Storm distorts the Earth’s magnetic filed, covering the planet in a wash of light and color. Choose a colored tile and convert 5 Team-Up tiles into basic tiles of that color, then convert 0 basic tile(s) of that color into Charged tile(s) and gain 1 AP in that color.
- Level 2: No Change.
- Level 3: Converts 6 Team-Up tiles into the chosen color.
- Level 4: Create 2 Charged tiles.
- Level 5: Create 3 Charged tiles.
After:
Storm distorts the Earth’s magnetic field, covering the planet in a wash of light and color. Choose a colored tile and convert 4 Team-Up tiles into basic tiles of that color, then convert 1 basic tile(s) of that color into Charged tile(s) and gain 2 AP in that color.
- Level 2: No Change.
- Level 3: Convert 5 Team-Up tiles into the chosen color.
- Level 4: Create 2 Charged tiles.
- Level 5: Create 3 Charged tiles.