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Toad (Mortimer Toynbee) 4*

Toad (Mortimer Toynbee) 4*

Ability: Acid SpitColor: BlackAP Cost: 6 I ain't the kind of Toad that turns into a prince... Deal 380 damage to a target enemy. Create 3 Charged Tile(s) randomly on the board. Updated Base Damage Charged tiles created 1 509 2 2 731 2 3 796 3 4 1027 4 5 1712 4...

Viper (Ophelia Sarkissian) 4*

Viper (Ophelia Sarkissian) 4*

Ability: Viper's VenomColor: PurpleAP Cost: 6 A specialist in various toxins, even the toughest of foes is laid low before her. Create a 1, 2, and 3-turn Hydra tile that each deal 232 damage.  (PASSIVE) Viper’s ability damage deals an additional hit, but burst heals...

Red Skull (Johann Schmidt) 5*

Red Skull (Johann Schmidt) 5*

Ability: Rise of HydraColor: BlackAP Cost: 0 As Johann Schmidt prepares the world for his rule, he plants the seeds for what will become the Hydra menace. (PASSIVE) Whenever a friendly Hydra tile expires, remove a random enemy special tile. At the start of Red Skull’s...

Galactus (World Eater) 6*

Galactus (World Eater) 6*

Ability: Cosmic ResilienceColor: BlueAP Cost: 7 Remove up to 3 random Cosmic tiles, then for each one removed, burst heal Galactus by 9162 and deal 2618 team damage. (PASSIVE) Galactus cannot be Stunned or sent Airborne. For every 18323 total damage Galactus takes in...

Mister Fantastic (The Maker) 4*

Mister Fantastic (The Maker) 4*

Ability: The Ultimate FutureColor: BlueAP Cost: 7 One Universe. One Future. The Maker’s work begins, and he can do better. Select a non-friendly tile to convert into a 4-turn Countdown tile that increases Progress by 5, then deals damage equal to the current Progress...

Moonstone (Meteorite) 4*

Moonstone (Meteorite) 4*

Ability: Play the HeroColor: YellowAP Cost: 5 Select 3 non-Black basic tiles to convert to Black. (PASSIVE) Allied Thunderbolts deal 45% more ability damage. If you have at least 3 less AP than the enemy, swap her Yellow and Black match damage and this becomes Act the...

Hellcow (Bessie) 2*

Hellcow (Bessie) 2*

Ability: For Whom the Bell TollsColor: BlackAP Cost: 6 As Hellcow stalks the night, it tolls for thee! Create a 2-turn Fortified Yellow Cowbell Repeater tile that deals 32 damage and destroys a random friendly Hell-milk tile. 94: Deal 159 damage.144: Deal 207 damage....

Hobgoblin (Roderick Kingsley) 5*

Hobgoblin (Roderick Kingsley) 5*

Ability: Decoys and DopplegangersColor: PurpleAP Cost: 6 Create 1 3-turn Decoy Repeater tile(s) that will fire a random Pumpkin Bomb effect from New Gob, New Tricks. (PASSIVE) At the start of the battle, create a Decoy Repeater tile. Whenever Hobgoblin would take more...

Maximus (Inhuman Royal) 4*

Maximus (Inhuman Royal) 4*

Ability: The Magnificent!Color: BlackAP Cost: 10 The culmination of all his planning and machinations. Maximus reveals his next great work for which they will surely call him “Maximus, The Magnificent!” Remove all Strike, Attack, and Protect tiles, then create a...

Mephisto (Dealmaker) 3*

Mephisto (Dealmaker) 3*

Ability: The Devil's DueColor: BlackAP Cost: 5 Mephisto draws up a fresh contract. Choose a color or Team-Up. The enemy team steals up to 2 AP of that color, taking 100 damage for each AP stolen. (PASSIVE) At the end of each enemy turn, for each color (including...

Mephisto (Lord of Hell) 5*

Mephisto (Lord of Hell) 5*

Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...

Black King (Sebastian Shaw) 4*

Black King (Sebastian Shaw) 4*

Ability: Kinetic NegotiationColor: BlackAP Cost: 0 (PASSIVE) Sebastian Shaw has always been a ruthless negotiator, figuratively and literally. Black King takes 40% less damage, storing 15% of the reduced damage as increased base match damage. Whenever Black King deals...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Omega Red (Horseman of Pestilence) 5*

Omega Red (Horseman of Pestilence) 5*

Ability: Tentacle WhipColor: RedAP Cost: 7 As the Horseman of Pestilence, Omega Red has only become more savage with his tentacles, lashing out in quick succession. Deals 3 hits of 797 damage to the target enemy and heals Omega Red for 10% of the total damage done....

Omega Red (Arkady Rossovich) 3*

Omega Red (Arkady Rossovich) 3*

Ability: Tentacle SnareColor: RedAP Cost: 7 Using his tentacles to ensnare his foes, Omega Red drains their life force, boosting his healing factor and strength. Deals 345 damage to the target enemy and heals Omega Red for 10% of the damage dealt. Additionally, for...