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War (First Horseman) 5*

War (First Horseman) 5*

Ability: Vermilion The Red Sword of WarColor: RedAP Cost: 7 War wields Vermilion, a blade consumed by her fire, to strike down the opposition. Deal 2990 damage. Create 1 2-Turn Red Sword of War Countdown tile(s). At the start of the turn, for each friendly Red Sword...

Red Skull (Johann Schmidt) 5*

Red Skull (Johann Schmidt) 5*

Ability: Rise of HydraColor: BlackAP Cost: 0 As Johann Schmidt prepares the world for his rule, he plants the seeds for what will become the Hydra menace. (PASSIVE) Whenever a friendly Hydra tile expires, remove a random enemy special tile. At the start of Red Skull’s...

Gorgon (X of Swords) 5*

Gorgon (X of Swords) 5*

Ability: Calculated StrikesColor: BlueAP Cost: 6 Gorgon studies his opponent’s movements, then unleashes a series of attacks. Deal a hit of 753 damage to the target for each unique color amongst tiles destroyed this turn. Then, if Godkiller is active, swap it to...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Omega Red (Horseman of Pestilence) 5*

Omega Red (Horseman of Pestilence) 5*

Ability: Tentacle WhipColor: RedAP Cost: 7 As the Horseman of Pestilence, Omega Red has only become more savage with his tentacles, lashing out in quick succession. Deals 3 hits of 797 damage to the target enemy and heals Omega Red for 10% of the total damage done....