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Moonstone (Meteorite) 4*

Moonstone (Meteorite) 4*

Ability: Play the HeroColor: YellowAP Cost: 5 Select 3 non-Black basic tiles to convert to Black. (PASSIVE) Allied Thunderbolts deal 45% more ability damage. If you have at least 3 less AP than the enemy, swap her Yellow and Black match damage and this becomes Act the...

Hellcow (Bessie) 2*

Hellcow (Bessie) 2*

Ability: For Whom the Bell TollsColor: BlackAP Cost: 6 As Hellcow stalks the night, it tolls for thee! Create a 2-turn Fortified Yellow Cowbell Repeater tile that deals 32 damage and destroys a random friendly Hell-milk tile. 94: Deal 159 damage.144: Deal 207 damage....

Hobgoblin (Roderick Kingsley) 5*

Hobgoblin (Roderick Kingsley) 5*

Ability: Decoys and DopplegangersColor: PurpleAP Cost: 6 Create 1 3-turn Decoy Repeater tile(s) that will fire a random Pumpkin Bomb effect from New Gob, New Tricks. (PASSIVE) At the start of the battle, create a Decoy Repeater tile. Whenever Hobgoblin would take more...

Psylocke (Classic) 3* [REBALANCE]

Psylocke (Classic) 3* [REBALANCE]

Ability: Psychic KnifeColor: RedAP Cost: 8 3 STAR: LEVEL 266 (BEFORE)Psylocke gains momentum, fluidly chaining attacks together. Deals 856 damage and creates a strength 128 Red Strike tile whenever fewer than 3 exist. Costs 1 less for each Red Strike tile (min cost...

Maximus (Inhuman Royal) 4*

Maximus (Inhuman Royal) 4*

Ability: The Magnificent!Color: BlackAP Cost: 10 The culmination of all his planning and machinations. Maximus reveals his next great work for which they will surely call him “Maximus, The Magnificent!” Remove all Strike, Attack, and Protect tiles, then create a...

Namor (Rivals) 3*

Namor (Rivals) 3*

Ability: Blessings of the DeepColor: BlackAP Cost: 3 Convert a chosen Team-up or Basic tile into a Critical tile. If the tile was created on one of the bottom 2 rows, burst heal Namor for 67 health. (PASSIVE) Whenever your team makes a match in the bottom 3 rows,...

Namor (Phoenix Five) 5*

Namor (Phoenix Five) 5*

Ability: Imperius PhoenixColor: BlackAP Cost: 6 Deal 1418 damage to the target. Increase this damage by 4.0% for each Emperor’s Wrath Namor has. Then, reduce Emperor’s Wrath by 10.  (PASSIVE) Gain 1 Emperor’s Wrath for each tile your team destroys. 450: Deal 5698...

Havok (Classic) 5*[REBALANCE]

Havok (Classic) 5*[REBALANCE]

Ability: Plasma BeamColor: RedAP Cost: 8 (9 Before) 5 STAR: LEVEL 550 (BEFORE)Havok focuses burning-hot plasma at his enemy, melting through their defenses. Deals 27935 damage to the target, ignoring enemy Protect tiles and converting 1 Blue basic tile into a Blue...

Ghost Rider 2099 (Zero Cochrane) 4*

Ghost Rider 2099 (Zero Cochrane) 4*

Ability: Saw and ClawColor: RedAP Cost: 8 Using the Cybertek 101’s retractable electrosaw and morphable nanomer alloy claw, Ghost Rider rips through any bithead glitched enough to get in his way. Select a column, then destroy that column and deal 176 damage. If the...

Ghost Rider (Alejandra Jones) 2*

Ghost Rider (Alejandra Jones) 2*

Ability: Sin EaterColor: BlackAP Cost: 8 Alejandra removes the sin from her target, but also drains what makes them human. Deals 123 damage, doubled if the enemy has dealt damage in the last turn. Creates a 3 Sin Eater Countdown tile, overwriting any previous friendly...

Mephisto (Dealmaker) 3*

Mephisto (Dealmaker) 3*

Ability: The Devil's DueColor: BlackAP Cost: 5 Mephisto draws up a fresh contract. Choose a color or Team-Up. The enemy team steals up to 2 AP of that color, taking 100 damage for each AP stolen. (PASSIVE) At the end of each enemy turn, for each color (including...

Mephisto (Lord of Hell) 5*

Mephisto (Lord of Hell) 5*

Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...

Blade (Daywalker) 3* [REBALANCE]

Blade (Daywalker) 3* [REBALANCE]

Ability: NightstalkerColor: BlackAP Cost: 7 (8 Before) 3 STAR: LEVEL 266 Before: Blade mercilessly makes a precision slash with his sword, dealing a crippling blow to his enemy. Deals 1006 damage to the target, and then creates a Green Repeater tile that activates...

Black King (Sebastian Shaw) 4*

Black King (Sebastian Shaw) 4*

Ability: Kinetic NegotiationColor: BlackAP Cost: 0 (PASSIVE) Sebastian Shaw has always been a ruthless negotiator, figuratively and literally. Black King takes 40% less damage, storing 15% of the reduced damage as increased base match damage. Whenever Black King deals...

Phyla-Vell (Martyr) 5*

Phyla-Vell (Martyr) 5*

Ability: Oblivion SwordColor: BlackAP Cost: 8 Charged with the endless power of Oblivion Martyr’s blade is capable of annihilating all it touches. Increases the base match damage of each of Phyla’s match strengths to the strongest on the team in that color plus 10%...

Victor Mancha (Runaways) 3*

Victor Mancha (Runaways) 3*

Ability: Electromagnetic AssaultColor: RedAP Cost: 6 Deal 251 damage to the target, increased by 10% for each Locked enemy tile.   (PASSIVE) Whenever a tile is unlocked, deal 45 damage to a random enemy. 166: Deal 757 damage, increased by 10%. Deal 135 damage...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Angela (Aldrif Odinsdottir) 4*

Angela (Aldrif Odinsdottir) 4*

Ability: Hunter of the HeavensColor: RedAP Cost: 7 Select an enemy character to become Angela’s new Prey and deal 111 damage to them, ignoring Protect tiles and Airborne. (PASSIVE) On battle start and at the start of Angela’s turn, if she has no Prey, the target...