![5Star_Devpool_Ability_Yellow](https://marvelpuzzlequest.com/wp-content/uploads/2024/07/5Star_Devpool_Ability_Yellow.jpg)
Ability: Fair Trade
Color: Yellow
AP Cost: 7
Help me support our local arms dealers by purchasing some of these direct factory-to-holster weapons. It feels good to do good. Welcome to the Armer’s Market. I’ll just steal up to 1 random AP (prioritizing Red and Purple) and create 2 strength 55 enemy Strike tiles. Then deal 1462 damage to the target, increased by enemy Strike tiles. Thanks for stopping by.
(PASSIVE) At the end of my turn, I’ll just steal the opponent’s strongest Strike tile, then create a strength 1 enemy Strike tile in return. Tradesies!
450: Steal 1 random AP. Create strength 223 tiles. Deal 5876 damage.
550: Steal 1 random AP. Create strength 481 tiles. Deal 12699 damage.
- Level 2: Steal 2 random AP. Create strength 66 tiles. Deal 1595 damage.
- 450: Steal 2 random AP. Create strength 268 tiles. Deal 6411 damage.
- 550: Steal 2 random AP. Create strength 577 tiles. Deal 13855 damage.
- Level 3: Create strength 77 tiles. Deal 1905 damage.
- 450: Create strength 312 tiles. Deal 7656 damage.
- 550: Create strength 673 tiles. Deal 16547 damage.
- Level 4: Steal 3 random AP. Create 3 strength 99 tiles. Deal 1994 damage.
- 450: Steal 3 random AP. Create 3 strength 401 tiles. Deal 8015 damage.
- 550: Steal 3 random AP. Create 3 strength 866 tiles. Deal 17321 damage.
- Level 5: Create strength 110 tiles. Deal 2391 damage.
- 450: Create strength 446 tiles. Deal 9613 damage.
- 550: Create strength 962 tiles. Deal 20776 damage.
![5Star_Devpool_Ability_Red](https://marvelpuzzlequest.com/wp-content/uploads/2024/07/5Star_Devpool_Ability_Red.jpg)
Ability: The Red Shirt
Color: Red
AP Cost: 7
They say I’m an inspiration, but really they inspire me. Don’t worry guys, all these swords in me may look bad, but I’ll put them to good use. Drain up to 2 random Red, Yellow, or Purple AP. Then I’ll deal 532 damage to the target dealing an additional hit for each enemy Strike tile and each AP drained.
(PASSIVE) This is why I leave the brown pants at home. Whenever I take damage, strengthen a random friendly Strike tile by 65%.
450: Drain 2 AP. Deal 2137 damage. Strengthen tiles by 65%.
550: Drain 2 AP. Deal 4618 damage. Strengthen tiles by 65%.
- Level 2: Drain 3 AP. Deal 665 damage. Strengthen tiles by 70%.
- 450: Drain 3 AP. Deal 2671 damage. Strengthen tiles by 70%.
- 550: Drain 3 AP. Deal 5773 damage. Strengthen tiles by 70%.
- Level 3: Deal 732 damage. Strengthen tiles by 75%.
- 450: Deal 2938 damage. Strengthen tiles by 75%.
- 550: Deal 6350 damage. Strengthen tiles by 75%.
- Level 4: Deal 842 damage. Strengthen tiles by 85%.
- 450: Deal 3383 damage. Strengthen tiles by 85%.
- 550: Deal 7310 damage. Strengthen tiles by 85%.
- Level 5: Drain 4 AP. Deal 931 damage. Strengthen tiles by 100%.
- 450: Drain 4 AP. Deal 3740 damage. Strengthen tiles by 100%.
- 550: Drain 4 AP. Deal 8082 damage. Strengthen tiles by 100%.
![5Star_Devpool_Ability_Purple](https://marvelpuzzlequest.com/wp-content/uploads/2024/07/5Star_Devpool_Ability_Purple.jpg)
Ability: A Beautiful Distraction
Color: Purple
AP Cost: 8
They say true beauty radiates from within… hey are you paying attention?! My words are down here! Sometimes I notice my looks will stun a random target for 2 turns.
(PASSIVE) I deal 45% increased damage when attacking stunned enemies. If I ever get below 50% health this will just be A Beautiful Memory.
450: Unchanged.
550: Unchanged.
- Level 2: Deal 50% increased damage.
- 450: Unchanged.
- 550: Unchanged.
- Level 3: Stun for 3 turns. Deal 55% increased damage.
- 450: Unchanged.
- 550: Unchanged.
- Level 4: Deal 60% increased damage.
- 450: Unchanged.
- 550: Unchanged.
- Level 5: Stun for 4 turns. Deal 80% increased damage.
- 450: Unchanged.
- 550: Unchanged.
Ability: A Beautiful Memory
Color: Purple
AP Cost: 6
I said NOT the face! Stun the target for 1 turn(s) and deal hit of 443 damage. Then, create 2 strength 44 Strike tiles.
(PASSIVE) I told them looks aren’t everything, but they seem pretty mad. My team deals 85% increased damage when attacking stunned enemies.
450: Stun for 1 turn. Deal 1781 damage. Create strength 178 tiles. Deal 85% increased damage.
550: Stun for 1 turn. Deal 3848 damage. Create strength 385 tiles. Deal 85% increased damage.
- Level 2: Stun for 2 turns. Deal 665 damage. Create strength 55 tiles. Deal 92% increased damage.
- 450: Stun for 2 turns. Deal 2672 damage. Create strength 223 tiles. Deal 92% increased damage.
- 550: Stun for 2 turns. Deal 5772 damage. Create strength 481 tiles. Deal 92% increased damage.
- Level 3: Deal 886 damage. Create strength 66 tiles. Deal 100% increased damage.
- 450: Deal 3562 damage. Create strength 267 tiles. Deal 100% increased damage.
- 550: Deal 7696 damage. Create strength 578 tiles. Deal 100% increased damage.
- Level 4: Deal 1108 damage. Create 3 tiles. Create strength 77 tiles. Deal 120% increased damage.
- 450: Deal 4453 damage. Create 3 tiles. Create strength 312 tiles. Deal 120% increased damage
- 550: Deal 9620 damage. Create 3 tiles. Create strength 674 tiles. Deal 120% increased damage.
- Level 5: Stun for 3 turns. Deal 1329 damage. Create strength 88 tiles. Deal 150% increased damage.
- 450: Stun for 3 turns. Deal 5343 damage. Create strength 356 tiles. Deal 150% increased damage.
- 550: Stun for 3 turns. Deal 11544 damage. Create strength 770 tiles. Deal 150% increased damage.
![MPQ_LevelsChart](https://marvelpuzzlequest.com/wp-content/uploads/2023/12/MPQ_LevelsChart.jpg)