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Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Mister Sinister (Nathaniel Essex) 5* [REBALANCE]

Ability: Original SinisterColor: BlackAP Cost: 0 LEVEL 550 BEFORE (PASSIVE) Mister Sinister gleefully tosses one of his closes into the line of fire. If an enemy would deal 15076 or more damage and the friendly team has at least 3 Black AP, dream 3 friendly Black AP,...

Aunt May (Golden Oldie) 5*

Aunt May (Golden Oldie) 5*

Ability: Cake QuestColor: YellowAP Cost: 0 (PASSIVE) As his newest herald, Aunt May seeks out more sponge cake for Galactus. At the start of Aunt May’s turn, convert 1 random basic tile to Yellow. Whenever an ally makes a Yellow match, heal them for 443 health....

Phyla-Vell (Martyr) 5*

Phyla-Vell (Martyr) 5*

Ability: Oblivion SwordColor: BlackAP Cost: 8 Charged with the endless power of Oblivion Martyr’s blade is capable of annihilating all it touches. Increases the base match damage of each of Phyla’s match strengths to the strongest on the team in that color plus 10%...

Victor Mancha (Victorious) 5*

Victor Mancha (Victorious) 5*

Ability: Maximum VoltageColor: BlackAP Cost: 7 Victorious erupts with devastating electrical energy, causing destruction all around him. Deals 1107 damage to the enemy team, then creates 1 random basic Shrapnel tile(s). (PASSIVE) If there are 10 or more Shrapnel tiles...

Hunter (Midnight Suns) 5*

Hunter (Midnight Suns) 5*

Ability: Unity CollarColor: PurpleAP Cost: 7 The Hunter focuses her thoughts, driving them down a single path. Choose Light or Dark. Drain friendly blue AP, providing 1 point of the selected type for each 2 AP drained (max 6). Gaining Light Points consumes Dark...

Omega Red (Horseman of Pestilence) 5*

Omega Red (Horseman of Pestilence) 5*

Ability: Tentacle WhipColor: RedAP Cost: 7 As the Horseman of Pestilence, Omega Red has only become more savage with his tentacles, lashing out in quick succession. Deals 3 hits of 797 damage to the target enemy and heals Omega Red for 10% of the total damage done....