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Champions 2.0 – Batch #4 Info

Champions 2.0 – Batch #4 Info

Hi Everyone! The fourth and final batch of Champs 2.0 is about to roll out on January 22nd! Here's the full list of characters that will be ascendable with this latest update. Champs 2.0 is a feature that we've really enjoyed seeing used by our players as it has...

Champions 2.0 – Batch #3 Info

Champions 2.0 – Batch #3 Info

Hi Everyone! As you've seen in the What's New MPQ December 2023 thread, the 3rd batch of Champs 2.0 is just around the corner on December 11th so below, please find a list of the next 57 characters that will be able to ascend into 5 Star land. Check out the links...

Champions 2.0 – Batch #2 Info

Champions 2.0 – Batch #2 Info

Hi Everyone! The 2nd batch of Champions 2.0 is right around the corner. Below you'll find a list of all of the characters joining the feature in the next batch. These are expected to go live November 6th! Check out the links below for all of the info on past Champions...

Making of Quandary – MPQ Blog

Making of Quandary – MPQ Blog

MARVEL Puzzle Quest’s New Mysterious Boss The 10th Anniversary of MARVEL Puzzle Quest marks a new milestone and plenty of firsts – the next being Quandary, the first wholly-original character and newest addition to our ever-growing cast of Super Heroes and Super...

MARVEL Puzzle Quest – 10 Year Celebration

MARVEL Puzzle Quest – 10 Year Celebration

Introduction Let the celebration begin! Double ISO, NEW Events, NEW Boss Battles, easy access to fan-favorite characters, and so much more! We knew we had to go BIG for our 10 Year celebration, so we’ve drastically increased all rewards across every level of play....

MARVEL Puzzle Quest – 10 Years of ISO Hunting

MARVEL Puzzle Quest – 10 Years of ISO Hunting

10 Year Anniversary Retrospective Blog 10 Years of MPQ Another anniversary is quickly rolling up on us but, unlike years past, this one marks a momentous celebration as the beginning of our decade long history. This is the official 10 Year Anniversary of MARVEL Puzzle...

NEW FEATURE – Champions 2.0 Blog

NEW FEATURE – Champions 2.0 Blog

Welcome to Champions 2.0! What is Champions 2.0? This feature allows players to Ascend characters from one rarity to another, up to the current max level of 550 at 5-Stars. This means, for example, that you can take a 1-Star Spider-Man (Original) and Ascend him...

Chasm Rebalance Blog

Chasm Rebalance Blog

General Goals When we designed Chasm, we wanted to do something new and interesting - and we did! Chasm’s a cool character, and we still love how his kit came together; unfortunately, Chasm performed too well, especially paired with other characters that could...

New Supports Experience Update

New Supports Experience Update

Greetings MPQ Community! Since taking on the role of development team for MARVEL Puzzle Quest, Broken Circle Studios has sought to make meaningful updates and put our own unique take on the game to enhance its decade long legacy. As you can imagine, we had a lot of...

Creating a Character: Abomination 4*

Creating a Character: Abomination 4*

The end of the year got a healthy dose of Gamma Toxins to cap off the 2022 roster! Abomination is here with his powerful presence that will make his foes weak in the knees, especially Gamma Mutates. Amber Ansdell (Art Director) wraps up our last blog of the year and...

Creating a Character: Hit-Monkey

Creating a Character: Hit-Monkey

Whether it’s lacing up for a formal affair or strapping up your cyber-katana, there’s a monkey for the job. We sit down with Amber Ansdell (Art Director) and Heather Schwartz (Artist) to discuss how we took the entertainingly adorable concept of a monkey assassin and...

Creating a Character: Namora (Origin) 4*

Creating a Character: Namora (Origin) 4*

Harnessing the Deep Blue Sea to Screen with our newest warrior. Whenever we see a new incarnation of an existing character, part of the fun is finding out what’s changed - do they have the same powers? Is their origin different?! Do they get a cool new costume?!? With...

Creating a Character: Riri Williams (Ironheart 3.0)

Creating a Character: Riri Williams (Ironheart 3.0)

Riri Williams (Ironheart 3.0) Blog - Personality Meets Pixels While the 9th Anniversary Bash of MARVEL Puzzle Quest concluded in October, the party won’t stop as we go into November with our latest five-star addition to the roster, Riri Williams (Ironheart 3.0)!...

Creating a Character: Deathlok

Creating a Character: Deathlok

Creating a Character: Deathlok - Teamwork makes the cybernetically enhanced AI supported dream work A lot goes into designing the slew of characters that go into your rosters in MARVEL Puzzle Quest. Not only are the visual designs of a new character important, but...

Arcade Blog: Deadly, yet dapper

Arcade Blog: Deadly, yet dapper

Deadly, yet dapper - how we designed one of Marvel’s most entertainingly devious villains. For this year’s MARVEL Puzzle Quest anniversary, our art team wanted to celebrate this momentous occasion in style. Specifically, two styles! And what better way to do that than...

Developing a new character. What makes Chasm tick?

Developing a new character. What makes Chasm tick?

What goes into creating a new character and their abilities? The answer, lots and lots of numbers. Today, we’ll continue our exploration into Chasm with a part 2 blog from Edison Scott, Character Engineer, dedicated to not only understanding the character, but also...

New Character – Arcade (Edward Acra)

New Character – Arcade (Edward Acra)

Arcade (Edward Acra) 5-Star Rarity Affiliations: Villains, Mercenaries, Technologists, Geniuses "What makes a man destroy? For Arcade, the answer is truly for fun, and the more interesting the method the better. Incredibly intelligent and a brilliant inventor, Arcade...

Marvel Puzzle Quest New Character Blog – Doop (Green One)

Marvel Puzzle Quest New Character Blog – Doop (Green One)

Kicking off the festive-filled month of October, we have none other than the little green man himself, Doop! This out-of-this-world character’s mischievousness is only matched by his resourcefulness and eccentricity. The folks here on the art team wanted to create...