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War (First Horseman) 5*

War (First Horseman) 5*

Ability: Vermilion The Red Sword of WarColor: RedAP Cost: 7 War wields Vermilion, a blade consumed by her fire, to strike down the opposition. Deal 2990 damage. Create 1 2-Turn Red Sword of War Countdown tile(s). At the start of the turn, for each friendly Red Sword...

Sunspot (Roberto Da Costa) 5*

Sunspot (Roberto Da Costa) 5*

Ability: Solar PoweredColor: RedAP Cost: 5 Deal  1373 damage. If you have at least 8 Red AP, deal 1923 damage instead. (PASSIVE) Whenever an ally fires an ability in his colors, he deals 1099 damage. Whenever an ally makes a match in his colors, he burst heals for...

Elsa Bloodstone (Space Hunter) 5*

Elsa Bloodstone (Space Hunter) 5*

Ability: Interstellar HuntColor: RedAP Cost: 8 Interstellar Hunt - 8 Red AP Combining the power of her Bloodstone with her advanced weapons, she brings her Quarry down! Deal 15% of the target’s max health in damage. If the target is her current Quarry, increase the...

Hobgoblin (Roderick Kingsley) 5*

Hobgoblin (Roderick Kingsley) 5*

Ability: Decoys and DopplegangersColor: PurpleAP Cost: 6 Create 1 3-turn Decoy Repeater tile(s) that will fire a random Pumpkin Bomb effect from New Gob, New Tricks. (PASSIVE) At the start of the battle, create a Decoy Repeater tile. Whenever Hobgoblin would take more...

Gorgon (X of Swords) 5*

Gorgon (X of Swords) 5*

Ability: Calculated StrikesColor: BlueAP Cost: 6 Gorgon studies his opponent’s movements, then unleashes a series of attacks. Deal a hit of 753 damage to the target for each unique color amongst tiles destroyed this turn. Then, if Godkiller is active, swap it to...

Mephisto (Lord of Hell) 5*

Mephisto (Lord of Hell) 5*

Ability: Soul ProprietorColor: BlackAP Cost: 6 Mephisto bolsters his attack with pure soul energy. Deal 2126 damage to the target. (PASSIVE) Whenever another character would be healed, reduce that healing by 8.5% and permanently increase the damage of this ability by...

Doctor Strange (Sorcerer Supreme) 5*

Doctor Strange (Sorcerer Supreme) 5*

Ability: Crimson Bands of CyttorakColor: BlueAP Cost: 6 By Cyttorak's seventh crimson band — let this brilliant whip ensnare your hand! Converts a chosen basic tile into a 1-turn Countdown tile, then stuns the target for 1 turns. The tile destroys 3 enemy AP of its...

X-23 (Weapon Hex) 5*

X-23 (Weapon Hex) 5*

Ability: Scarlet StormColor: RedAP Cost: 5 X-23 erupts with unrelenting rage. Create a 2-turn Scarlet Storm Countdown tile. While this tile is on the board, X-23 deals 90% increased damage, she gains 45% increased effect from Strike tiles, and at the start of her...

Hunter (Midnight Suns) 5*

Hunter (Midnight Suns) 5*

Ability: Unity CollarColor: PurpleAP Cost: 7 The Hunter focuses her thoughts, driving them down a single path. Choose Light or Dark. Drain friendly blue AP, providing 1 point of the selected type for each 2 AP drained (max 6). Gaining Light Points consumes Dark...

Goose (Flerken Family) 5*

Goose (Flerken Family) 5*

Ability Name: Catty Kits Color: PurpleAP Cost: 7 The Flerkitties scatter, making stopping any one of them very difficult. Creates 4 3-turn Kitten Countdown tiles on basic tiles diagonally adjacent to each corner tile. While on the board, each tile reduces match and...