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Falcon (Joaquin Torres) 5*

Falcon (Joaquin Torres) 5*

Ability: Bird of PreyColor: RedAP Cost: 6 Falcon soars above his enemies, looking for an opening. Deal 2 hits of 1240 damage to the target. Then reduce the damage of this ability by 443. If used while Airborne, add an extra hit, then Falcon returns from being...

Ghost Rider (Cosmic Invasion) 6*

Ghost Rider (Cosmic Invasion) 6*

Ability: Cosmic HellfireColor: GreenAP Cost: 6 Deal 4438 damage, then create 1 Cosmic tile(s). (PASSIVE) For each Cosmic tile on the board, Ghost Rider deals 6% increased damage and takes 6% decreased damage (max 5 tiles). Cosmic tiles deal an additional 1530 damage...

Iron Man (Cosmic Invasion) 5*

Iron Man (Cosmic Invasion) 5*

Ability: Dual Repulsor BlastColor: RedAP Cost: 4 Deal 443 damage, then create 2 2-turn Yellow Countdown tile(s) that grants 1 Yellow AP when it expires or deals 177 damage when matched or destroyed by an ally. (PASSIVE) Whenever you make a Red, Yellow, or Blue match,...

Spider-Man (Cosmic) 6*

Spider-Man (Cosmic) 6*

Ability: My Best ShotColor: RedAP Cost: 6 Spider-Man lets loose a cosmic blast coupled with his already Amazing strength. Select a 3x3 block, then deal 2908 damage and create 2 Web tiles within the block and convert existing Web tiles in the block into Critical tiles....

White Tiger (Ava Ayala) 2*

White Tiger (Ava Ayala) 2*

Ability: The Tiger's ClawColor: RedAP Cost: 6 The White Tiger stalks just out of sight before pouncing on her prey.\n\n(PASSIVE) While Ava is not in the front, she is Invisible. Deal 2 hits of 47 damage, increased by 19 for each friendly Strike tile on the board. 94:...

Sunspot (Roberto Da Costa) 5*

Sunspot (Roberto Da Costa) 5*

Ability: Solar PoweredColor: RedAP Cost: 5 Deal  1373 damage. If you have at least 8 Red AP, deal 1923 damage instead. (PASSIVE) Whenever an ally fires an ability in his colors, he deals 1099 damage. Whenever an ally makes a match in his colors, he burst heals for...

Nova (Frankie Raye) 5*

Nova (Frankie Raye) 5*

Ability: Gold CometColor: GreenAP Cost: 6 Create 3 Charged tiles, then Nova goes Airborne for 3 turns. (PASSIVE) When Nova goes Airborne and at the Start of her turn while Airborne, she deals 199 damage to the enemy team for each Charged tile on the board. 450: Deal...

Captain Avalon (Brian Braddock) 4*

Captain Avalon (Brian Braddock) 4*

Ability: Sword of MightColor: RedAP Cost: 6 The Sword of Might cuts through doubt as easily as steel. Deal 370 damage to the target. If Captain Avalon’s current health percentage is higher than the target, increase this damage by 139 for each 10% he is higher....

Elsa Bloodstone (Space Hunter) 5*

Elsa Bloodstone (Space Hunter) 5*

Ability: Interstellar HuntColor: RedAP Cost: 8 Interstellar Hunt - 8 Red AP Combining the power of her Bloodstone with her advanced weapons, she brings her Quarry down! Deal 15% of the target’s max health in damage. If the target is her current Quarry, increase the...

Aikku Jokinen (Enigma) 4*

Aikku Jokinen (Enigma) 4*

Ability: I See YouColor: PurpleAP Cost: 5 Aikku identifies her foe, and readies herself. Create a Fortified 3-turn Yellow Density Repeater tile that deals 204 damage, then Fortify up to 1 friendly special tiles. Then Aikku becomes Light. (PASSIVE) At the start of the...

Toni Ho (Rescue) 5*

Toni Ho (Rescue) 5*

Ability: Modular EngineeringColor: BlueAP Cost: 6 Toni customizes her tech in real-time to adapt to the fight. Choose a module below, then create a 3-turn Module Repeater tile that repeats the chosen effect. ASSAULT: Deal 1861 damage to the target.SUPPRESSION: Stun a...

Howard the Duck (Juggerduck) 5*

Howard the Duck (Juggerduck) 5*

Ability: Bill of MightColor: GreenAP Cost: 8 Deal 177 team damage, then, for every 3 points of Momentum, Stun a random enemy for 1 turn. Then, Juggerduck loses all Momentum. (PASSIVE) Whenever Juggerduck makes a match, he gains 2 Momentum, up to 10. For every point of...

Daredevil (King of the Fist) 4*

Daredevil (King of the Fist) 4*

Ability: The FistColor: PurpleAP Cost: 6 Create a 3-turn Fist Countdown tile that deals 287 damage and creates another Fist Countdown tile. If you match it, create a strength 287 Attack tile. (PASSIVE) At the start of battle, increase the max health of Allies by 7%....

Sam Wilson (Brave New World) 5*

Sam Wilson (Brave New World) 5*

Ability: Aerial ComboColor: RedAP Cost: 6 Sam Wilson boosts into the air, throwing attacks in multiple directions. Deal 1107 damage to the target, and 443 damage to their teammates. If used while Airborne, increase the damage by 40% and Sam Wilson returns from...

Psylocke (Classic) 3* [REBALANCE]

Psylocke (Classic) 3* [REBALANCE]

Ability: Psychic KnifeColor: RedAP Cost: 8 3 STAR: LEVEL 266 (BEFORE)Psylocke gains momentum, fluidly chaining attacks together. Deals 856 damage and creates a strength 128 Red Strike tile whenever fewer than 3 exist. Costs 1 less for each Red Strike tile (min cost...

Captain Britain (Betsy Braddock) 4*

Captain Britain (Betsy Braddock) 4*

Ability: Bear the MantleColor: RedAP Cost: 4 Wielding the Starlight Sword, Captain Britain draws from the magiks of Otherworld, becoming stronger. Your next match grants +1 AP, and deals 60% more damage, for each member of Excalibur or Mutants on your team. (PASSIVE)...

Luna Snow (Rivals) 4*

Luna Snow (Rivals) 4*

Ability: Light IceColor: YellowAP Cost: 5 Heal the ally with the lowest health for 176 health and Lock 2 random non-friendly tiles, then repeat the heal for every 4 Locked tiles on the board. (PASSIVE) At the start of Luna Snow’s turn, Lock a random basic tile (max:...

Namor (Rivals) 3*

Namor (Rivals) 3*

Ability: Blessings of the DeepColor: BlackAP Cost: 3 Convert a chosen Team-up or Basic tile into a Critical tile. If the tile was created on one of the bottom 2 rows, burst heal Namor for 67 health. (PASSIVE) Whenever your team makes a match in the bottom 3 rows,...