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Falcon (Joaquin Torres) 5*

Falcon (Joaquin Torres) 5*

Ability: Bird of PreyColor: RedAP Cost: 6 Falcon soars above his enemies, looking for an opening. Deal 2 hits of 1240 damage to the target. Then reduce the damage of this ability by 443. If used while Airborne, add an extra hit, then Falcon returns from being...

Iron Man (Cosmic Invasion) 5*

Iron Man (Cosmic Invasion) 5*

Ability: Dual Repulsor BlastColor: RedAP Cost: 4 Deal 443 damage, then create 2 2-turn Yellow Countdown tile(s) that grants 1 Yellow AP when it expires or deals 177 damage when matched or destroyed by an ally. (PASSIVE) Whenever you make a Red, Yellow, or Blue match,...

Silver Sable (Silvija Sablinova) 5*

Silver Sable (Silvija Sablinova) 5*

Ability: Adaptive TacticsColor: PurpleAP Cost: 3 Deal 461 damage, destroy 2 AP in the target’s strongest color, then create a Chai Trap tile. (PASSIVE) If there are 2 or more friendly Chai Trap tiles on the board, this ability becomes Tactical Retreat. 450: Deal 1852...

Sunspot (Roberto Da Costa) 5*

Sunspot (Roberto Da Costa) 5*

Ability: Solar PoweredColor: RedAP Cost: 5 Deal  1373 damage. If you have at least 8 Red AP, deal 1923 damage instead. (PASSIVE) Whenever an ally fires an ability in his colors, he deals 1099 damage. Whenever an ally makes a match in his colors, he burst heals for...

Nova (Frankie Raye) 5*

Nova (Frankie Raye) 5*

Ability: Gold CometColor: GreenAP Cost: 6 Create 3 Charged tiles, then Nova goes Airborne for 3 turns. (PASSIVE) When Nova goes Airborne and at the Start of her turn while Airborne, she deals 199 damage to the enemy team for each Charged tile on the board. 450: Deal...

Elsa Bloodstone (Space Hunter) 5*

Elsa Bloodstone (Space Hunter) 5*

Ability: Interstellar HuntColor: RedAP Cost: 8 Interstellar Hunt - 8 Red AP Combining the power of her Bloodstone with her advanced weapons, she brings her Quarry down! Deal 15% of the target’s max health in damage. If the target is her current Quarry, increase the...

Toni Ho (Rescue) 5*

Toni Ho (Rescue) 5*

Ability: Modular EngineeringColor: BlueAP Cost: 6 Toni customizes her tech in real-time to adapt to the fight. Choose a module below, then create a 3-turn Module Repeater tile that repeats the chosen effect. ASSAULT: Deal 1861 damage to the target.SUPPRESSION: Stun a...

Winter Soldier (Thunderbolts) 5*

Winter Soldier (Thunderbolts) 5*

Ability: Priority ThreatColor: PurpleAP Cost: 6 Using his experience and tactical acumen, Barnes identifies the most dangerous enemy on the field, and directs the Thunderbolts to neutralize the threat! Select an enemy as the Priority Threat, then deal a hit of 753...

Howard the Duck (Juggerduck) 5*

Howard the Duck (Juggerduck) 5*

Ability: Bill of MightColor: GreenAP Cost: 8 Deal 177 team damage, then, for every 3 points of Momentum, Stun a random enemy for 1 turn. Then, Juggerduck loses all Momentum. (PASSIVE) Whenever Juggerduck makes a match, he gains 2 Momentum, up to 10. For every point of...

Sam Wilson (Brave New World) 5*

Sam Wilson (Brave New World) 5*

Ability: Aerial ComboColor: RedAP Cost: 6 Sam Wilson boosts into the air, throwing attacks in multiple directions. Deal 1107 damage to the target, and 443 damage to their teammates. If used while Airborne, increase the damage by 40% and Sam Wilson returns from...

Cable (Nathan Summers) 5* [REBALANCE]

Cable (Nathan Summers) 5* [REBALANCE]

Ability: Cyborg StrategistColor: BlueAP Cost: 8 (Previously 9) 5 STAR: LEVEL 550 Before: Cable uses his cybernetics and future tech to get the drop on his enemy. Choose a basic tile to become a 3-turn Blue Countdown tile. Whenever you make a Green match while one of...

Namor (Phoenix Five) 5*

Namor (Phoenix Five) 5*

Ability: Imperius PhoenixColor: BlackAP Cost: 6 Deal 1418 damage to the target. Increase this damage by 4.0% for each Emperor’s Wrath Namor has. Then, reduce Emperor’s Wrath by 10.  (PASSIVE) Gain 1 Emperor’s Wrath for each tile your team destroys. 450: Deal 5698...

Agatha Harkness (Coven Leader) 5*

Agatha Harkness (Coven Leader) 5*

Ability: Illusory RunesColor: PurpleAP Cost: 5 Agatha befuddles her enemies with a variety of illusions. Create 2 4-turn Illusion Repeater tiles. When activated it deals 1240 damage to a random enemy and creates a copy of itself. Whenever an Illusion tile is...

Nova (Tanak Valt) 5*

Nova (Tanak Valt) 5*

Ability: Nova PrimeColor: RedAP Cost: 8 Deal 1993 damage to the target, adding an extra hit of 443 damage for each friendly Nova Corps tile on the board. Then, reset the cost of this ability to 8. (PASSIVE) Whenever a Nova Corps tile activates, lower the cost of this...

Wolverine (Old Man Logan) 5* [REBALANCE]

Wolverine (Old Man Logan) 5* [REBALANCE]

5 STAR: LEVEL 550 BEFOREAbility: Living LegendColor: BlackAP Cost: 9 Logan holds back, but his reputation strikes fear into his foes. Creates 2 strength 1215 Black Strike tiles and ends the turn.  If the team has 12 or more Yellow AP, also replaces all of Wolverine’s...

Deadpool (Hotpool) 5*

Deadpool (Hotpool) 5*

Ability: Fair TradeColor: YellowAP Cost: 7 Help me support our local arms dealers by purchasing some of these direct factory-to-holster weapons. It feels good to do good. Welcome to the Armer’s Market. I’ll just steal up to 1 random AP (prioritizing Red and Purple)...

Kaine Parker (Scarlet Spider) 5*

Kaine Parker (Scarlet Spider) 5*

Ability: Mark of KaineColor: RedAP Cost: 5 Kaine Parker grabs an enemy, forever burning his Mark onto them. Deal 1329 permanent damage to the target, and gives them a Mark of Kaine. If a character already has a Mark of Kaine, this deals 50% increased damage. (PASSIVE)...

Storm (Ororo Munroe) 5* [REBALANCE]

Storm (Ororo Munroe) 5* [REBALANCE]

Ability: Gathering CloudsColor: BlackAP Cost: 8 (Previously 9) LEVEL 550 Before: Storm builds up an atmospheric charge and rains lightning upon her enemies. Destroys all Charged tiles on the board, dealing 2923 damage to the enemy team for each (up to a max of 23386...