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Red Skull (Johann Schmidt) 5*

Red Skull (Johann Schmidt) 5*

Ability: Rise of HydraColor: BlackAP Cost: 0 As Johann Schmidt prepares the world for his rule, he plants the seeds for what will become the Hydra menace. (PASSIVE) Whenever a friendly Hydra tile expires, remove a random enemy special tile. At the start of Red Skull’s...

Galactus (World Eater) 6*

Galactus (World Eater) 6*

Ability: Cosmic ResilienceColor: BlueAP Cost: 7 Remove up to 3 random Cosmic tiles, then for each one removed, burst heal Galactus by 9162 and deal 2618 team damage. (PASSIVE) Galactus cannot be Stunned or sent Airborne. For every 18323 total damage Galactus takes in...

White Tiger (Ava Ayala) 2*

White Tiger (Ava Ayala) 2*

Ability: The Tiger's ClawColor: RedAP Cost: 6 The White Tiger stalks just out of sight before pouncing on her prey.\n\n(PASSIVE) While Ava is not in the front, she is Invisible. Deal 2 hits of 47 damage, increased by 19 for each friendly Strike tile on the board. 94:...

Sunspot (Roberto Da Costa) 5*

Sunspot (Roberto Da Costa) 5*

Ability: Solar PoweredColor: RedAP Cost: 5 Deal  1373 damage. If you have at least 8 Red AP, deal 1923 damage instead. (PASSIVE) Whenever an ally fires an ability in his colors, he deals 1099 damage. Whenever an ally makes a match in his colors, he burst heals for...

Arnim Zola (Digital Scientist) 4*

Arnim Zola (Digital Scientist) 4*

Ability: Digital ControlColor: BlueAP Cost: 5 Using the ESP Box in his "head" Arnim Zola can command his genetic creations, even transferring the minds of others into new bodies of his making. Select a friendly Strike, Attack, or Protect tile, Fortify it, then deal...

Mister Fantastic (The Maker) 4*

Mister Fantastic (The Maker) 4*

Ability: The Ultimate FutureColor: BlueAP Cost: 7 One Universe. One Future. The Maker’s work begins, and he can do better. Select a non-friendly tile to convert into a 4-turn Countdown tile that increases Progress by 5, then deals damage equal to the current Progress...

Baron Zemo (Helmut Zemo) 5*

Baron Zemo (Helmut Zemo) 5*

Ability: Path to PowerColor: PurpleAP Cost: 6 Whether through force of arms or force of will, Zemo finds a way to gain influence and power over others.  Choose Force or Will. Force: Deal 664 damage, destroy a random enemy Protect tile, and Create a strength 166 Strike...

Nova (Frankie Raye) 5*

Nova (Frankie Raye) 5*

Ability: Gold CometColor: GreenAP Cost: 6 Create 3 Charged tiles, then Nova goes Airborne for 3 turns. (PASSIVE) When Nova goes Airborne and at the Start of her turn while Airborne, she deals 199 damage to the enemy team for each Charged tile on the board. 450: Deal...

Captain Avalon (Brian Braddock) 4*

Captain Avalon (Brian Braddock) 4*

Ability: Sword of MightColor: RedAP Cost: 6 The Sword of Might cuts through doubt as easily as steel. Deal 370 damage to the target. If Captain Avalon’s current health percentage is higher than the target, increase this damage by 139 for each 10% he is higher....

Elsa Bloodstone (Space Hunter) 5*

Elsa Bloodstone (Space Hunter) 5*

Ability: Interstellar HuntColor: RedAP Cost: 8 Interstellar Hunt - 8 Red AP Combining the power of her Bloodstone with her advanced weapons, she brings her Quarry down! Deal 15% of the target’s max health in damage. If the target is her current Quarry, increase the...

Aikku Jokinen (Enigma) 4*

Aikku Jokinen (Enigma) 4*

Ability: I See YouColor: PurpleAP Cost: 5 Aikku identifies her foe, and readies herself. Create a Fortified 3-turn Yellow Density Repeater tile that deals 204 damage, then Fortify up to 1 friendly special tiles. Then Aikku becomes Light. (PASSIVE) At the start of the...

Toni Ho (Rescue) 5*

Toni Ho (Rescue) 5*

Ability: Modular EngineeringColor: BlueAP Cost: 6 Toni customizes her tech in real-time to adapt to the fight. Choose a module below, then create a 3-turn Module Repeater tile that repeats the chosen effect. ASSAULT: Deal 1861 damage to the target.SUPPRESSION: Stun a...

Moonstone (Meteorite) 4*

Moonstone (Meteorite) 4*

Ability: Play the HeroColor: YellowAP Cost: 5 Select 3 non-Black basic tiles to convert to Black. (PASSIVE) Allied Thunderbolts deal 45% more ability damage. If you have at least 3 less AP than the enemy, swap her Yellow and Black match damage and this becomes Act the...

Winter Soldier (Thunderbolts) 5*

Winter Soldier (Thunderbolts) 5*

Ability: Priority ThreatColor: PurpleAP Cost: 6 Using his experience and tactical acumen, Barnes identifies the most dangerous enemy on the field, and directs the Thunderbolts to neutralize the threat! Select an enemy as the Priority Threat, then deal a hit of 753...

Hellcow (Bessie) 2*

Hellcow (Bessie) 2*

Ability: For Whom the Bell TollsColor: BlackAP Cost: 6 As Hellcow stalks the night, it tolls for thee! Create a 2-turn Fortified Yellow Cowbell Repeater tile that deals 32 damage and destroys a random friendly Hell-milk tile. 94: Deal 159 damage.144: Deal 207 damage....

Howard the Duck (Juggerduck) 5*

Howard the Duck (Juggerduck) 5*

Ability: Bill of MightColor: GreenAP Cost: 8 Deal 177 team damage, then, for every 3 points of Momentum, Stun a random enemy for 1 turn. Then, Juggerduck loses all Momentum. (PASSIVE) Whenever Juggerduck makes a match, he gains 2 Momentum, up to 10. For every point of...

Daredevil (King of the Fist) 4*

Daredevil (King of the Fist) 4*

Ability: The FistColor: PurpleAP Cost: 6 Create a 3-turn Fist Countdown tile that deals 287 damage and creates another Fist Countdown tile. If you match it, create a strength 287 Attack tile. (PASSIVE) At the start of battle, increase the max health of Allies by 7%....

Hobgoblin (Roderick Kingsley) 5*

Hobgoblin (Roderick Kingsley) 5*

Ability: Decoys and DopplegangersColor: PurpleAP Cost: 6 Create 1 3-turn Decoy Repeater tile(s) that will fire a random Pumpkin Bomb effect from New Gob, New Tricks. (PASSIVE) At the start of the battle, create a Decoy Repeater tile. Whenever Hobgoblin would take more...